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+// Evol scripts.
+// Authors:
+// Ablu
+// Alastrim
+// Reid
+// Description:
+// Doors NPCs.
+
+002-2,48,29,0 script DoorUpwards NPC_HIDDEN,0,0,{
+
+OnTouch:
+ if (mobcount("002-2","all") > 0) goto L_Warn;
+
+ goto L_Warp;
+
+L_Warn:
+ .@q = getq(ShipQuests_Peter);
+ if (.@q == 5) goto L_Warp;
+
+ mesn "Narrator";
+ mes col(l("There are still some rattos left! Do you want to abort the quest?"), 9);
+ next;
+
+ menu
+ l("Yes."), L_Warp,
+ l("No."), -;
+
+ warp "002-2", 48, 28;
+ closedialog;
+ close;
+
+L_Warp:
+ warp "002-1", 72, 36;
+ closedialog;
+ close;
+}
+
+002-2,24,31,0 script LeftDoor NPC_HIDDEN,0,0,{
+
+OnTouch:
+ mesn "Narrator";
+ mes col(l("It seems that you need a key to open this door."), 9);
+ next;
+ mes col(l("What do you want to do?"), 9);
+ next;
+
+ menu
+ rif(countitem(718) > 0, l("Use the key.")), L_Warp,
+ l("Break the door."), L_Break,
+ l("Go away."), -;
+
+ closedialog;
+ close;
+
+L_Break:
+
+ mes "";
+ mesn "Narrator";
+ mes col(l("You hear a loud scream. It must be the creaking of the wooden door..."), 9);
+
+ close;
+
+L_Warp:
+ mes "";
+ mesn "Narrator";
+ mes col(l("Wait, it seems someone is blocking the door from the other side!"), 9);
+
+ close;
+}