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-rw-r--r--npc/002-1/_savepoints.txt56
1 files changed, 56 insertions, 0 deletions
diff --git a/npc/002-1/_savepoints.txt b/npc/002-1/_savepoints.txt
new file mode 100644
index 000000000..f7c5ae4f3
--- /dev/null
+++ b/npc/002-1/_savepoints.txt
@@ -0,0 +1,56 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map 002-1: Second Deck saves
+002-1,40,37,0 script #save_002-1_40_37 NPC_SAVE_POINT,{
+ savepointparticle .map$, .x, .y, NO_INN;
+ close;
+
+OnInit:
+ .distance = 2;
+ .sex = G_OTHER;
+ end;
+}
+002-1,46,37,0 script #save_002-1_46_37 NPC_SAVE_POINT,{
+ savepointparticle .map$, .x, .y, NO_INN;
+ close;
+
+OnInit:
+ .distance = 2;
+ .sex = G_OTHER;
+ end;
+}
+002-1,55,40,0 script #save_002-1_55_40 NPC_SAVE_POINT,{
+ savepointparticle .map$, .x, .y, NO_INN;
+ close;
+
+OnInit:
+ .distance = 2;
+ .sex = G_OTHER;
+ end;
+}
+002-1,46,25,0 script #save_002-1_46_25 NPC_SAVE_POINT,{
+ savepointparticle .map$, .x, .y, NO_INN;
+ close;
+
+OnInit:
+ .distance = 2;
+ .sex = G_OTHER;
+ end;
+}
+002-1,40,25,0 script #save_002-1_40_25 NPC_SAVE_POINT,{
+ savepointparticle .map$, .x, .y, NO_INN;
+ close;
+
+OnInit:
+ .distance = 2;
+ .sex = G_OTHER;
+ end;
+}
+002-1,40,27,0 script #save_002-1_40_27 NPC_SAVE_POINT,{
+ savepointparticle .map$, .x, .y, NO_INN;
+ close;
+
+OnInit:
+ .distance = 2;
+ .sex = G_OTHER;
+ end;
+}