diff options
Diffstat (limited to 'npc/001-7')
-rw-r--r-- | npc/001-7/homunculus.txt | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/npc/001-7/homunculus.txt b/npc/001-7/homunculus.txt index 3961a29ed..e83171f73 100644 --- a/npc/001-7/homunculus.txt +++ b/npc/001-7/homunculus.txt @@ -74,11 +74,11 @@ OnTouch: mesn; mesc l("It is difficult to describe, it is like if it was mixed with mana itself. Drinking a bit of it was enough to recover your MP."); percentheal 0, 100; - if (!(.@q & .objID)) - setq2 FrostiaQuest_Homunculus, .@q|.objID; + if (!(.@q & .hcID)) + setq2 FrostiaQuest_Homunculus, .@q|.hcID; close; OnInit: - .objID=1; + .hcID=1; .distance=2; end; } @@ -92,11 +92,11 @@ OnInit: next; mesn; mesc l("The village name is difficult to read."); - if (!(.@q & .objID)) - setq2 FrostiaQuest_Homunculus, .@q|.objID; + if (!(.@q & .hcID)) + setq2 FrostiaQuest_Homunculus, .@q|.hcID; close; OnInit: - .objID=2; + .hcID=2; .distance=2; end; } @@ -105,11 +105,11 @@ OnInit: .@q=getq2(FrostiaQuest_Homunculus); mesn; mesc l("The door won't budge."); - if (!(.@q & .objID)) - setq2 FrostiaQuest_Homunculus, .@q|.objID; + if (!(.@q & .hcID)) + setq2 FrostiaQuest_Homunculus, .@q|.hcID; close; OnInit: - .objID=4; + .hcID=4; .distance=2; end; } @@ -118,11 +118,11 @@ OnInit: .@q=getq2(FrostiaQuest_Homunculus); mesn; mesc l("It seems to have been abandoned a long time ago, but the chimney is still going?"); - if (!(.@q & .objID)) - setq2 FrostiaQuest_Homunculus, .@q|.objID; + if (!(.@q & .hcID)) + setq2 FrostiaQuest_Homunculus, .@q|.hcID; close; OnInit: - .objID=8; + .hcID=8; .distance=2; end; } @@ -132,11 +132,11 @@ OnInit: .@q=getq2(FrostiaQuest_Homunculus); mesn; mesc l("The knob has... melted down? What?"); - if (!(.@q & .objID)) - setq2 FrostiaQuest_Homunculus, .@q|.objID; + if (!(.@q & .hcID)) + setq2 FrostiaQuest_Homunculus, .@q|.hcID; close; OnInit: - .objID=16; + .hcID=16; .distance=1; end; } @@ -145,11 +145,11 @@ OnInit: .@q=getq2(FrostiaQuest_Homunculus); mesn; mesc l("There seems to be signs of a fight long forgotten, but it still reeks blood."); - if (!(.@q & .objID)) - setq2 FrostiaQuest_Homunculus, .@q|.objID; + if (!(.@q & .hcID)) + setq2 FrostiaQuest_Homunculus, .@q|.hcID; close; OnInit: - .objID=32; + .hcID=32; .distance=1; end; } @@ -169,14 +169,14 @@ OnInit: } mesn strcharinfo(0); mesc l("You carefully pick a @@. It looks delicious, but you probably will need it later.", getitemlink(Manapple)); - if (!(.@q & .objID)) { + if (!(.@q & .hcID)) { inventoryplace Manapple, 1; getitem Manapple, 1; - setq2 FrostiaQuest_Homunculus, .@q|.objID; + setq2 FrostiaQuest_Homunculus, .@q|.hcID; } close; OnInit: - .objID=64; + .hcID=64; .distance=2; end; } @@ -200,11 +200,11 @@ OnInit: next; mesn; mesc l("Maybe there's a locked door somewhere, and this key will fit?"); - if (!(.@q & .objID)) - setq2 FrostiaQuest_Homunculus, .@q|.objID; + if (!(.@q & .hcID)) + setq2 FrostiaQuest_Homunculus, .@q|.hcID; close; OnInit: - .objID=128; + .hcID=128; .distance=1; end; } @@ -234,10 +234,10 @@ OnInit: mesn; mesc l("You flip the switch. Nothing happens."); // You can unflip it :> - setq2 FrostiaQuest_Homunculus, .@q^.objID; + setq2 FrostiaQuest_Homunculus, .@q^.hcID; close; OnInit: - .objID=256; + .hcID=256; .distance=1; end; } |