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Diffstat (limited to 'npc/001-2-41/edouard.txt')
-rw-r--r-- | npc/001-2-41/edouard.txt | 169 |
1 files changed, 169 insertions, 0 deletions
diff --git a/npc/001-2-41/edouard.txt b/npc/001-2-41/edouard.txt new file mode 100644 index 000000000..f93d2042a --- /dev/null +++ b/npc/001-2-41/edouard.txt @@ -0,0 +1,169 @@ +// Evol scripts. +// Authors: +// Reid +// Travolta +// Description: +// Barber of Aemil + +function script EdouardCheckChair { + + getmapxy(.@map$, .@x, .@y, UNITTYPE_PC); + + if ((.@map$ != getarg(0)) || (.@x != getarg(1)) || (.@y != getarg(2))) + { + doevent "Edouard#001-2-41::OnWrongPlace"; + } + else if (!issit()) + { + doevent "Edouard#001-2-41::OnNotSit"; + } + else + { + doevent "Edouard#001-2-41::OnChair"; + } + + close; +} + +001-2-41,29,24,0 script Chair#Chair1-001-2-41 NPC_NO_SPRITE,{ + + EdouardCheckChair .map$, .x, .y; + +OnInit: + .sex = G_OTHER; + .distance = 1; + end; +} + +001-2-41,31,24,0 script Chair#Chair2-001-2-41 NPC_NO_SPRITE,{ + + EdouardCheckChair .map$, .x, .y; + +OnInit: + .sex = G_OTHER; + .distance = 1; + end; +} + +001-2-41,35,27,0 script Chair#Chair3-001-2-41 NPC_NO_SPRITE,{ + + EdouardCheckChair .map$, .x, .y; + +OnInit: + .sex = G_OTHER; + .distance = 1; + end; +} + +001-2-41,35,29,0 script Chair#Chair4-001-2-41 NPC_NO_SPRITE,{ + + EdouardCheckChair .map$, .x, .y; + +OnInit: + .sex = G_OTHER; + .distance = 1; + end; +} + +001-2-41,35,35,0 script Chair#Chair5-001-2-41 NPC_NO_SPRITE,{ + + EdouardCheckChair .map$, .x, .y; + +OnInit: + .sex = G_OTHER; + .distance = 1; + end; +} + +001-2-41,35,37,0 script Chair#Chair6-001-2-41 NPC_NO_SPRITE,{ + + EdouardCheckChair .map$, .x, .y; + +OnInit: + .sex = G_OTHER; + .distance = 1; + end; +} + +001-2-41,30,29,0 script Edouard#001-2-41 NPC_EDOUARD,{ + + function tellStory { + if (Edouard_StoryTold != 0) + { + mes ""; + mesn; + } + speech S_LAST_NEXT | S_NO_NPC_NAME, + l("I am new in this town, just like you."), + l("I came here, looking for a better life."), + l("And so far, the Merchant Guild helped me find this appartment so I can't complain!"), + l("Anyway."), + l("I'm a barber, you see. I can change your hairstyle or hair color to your current taste."); + + Edouard_StoryTold = 1; + + return; + } + +OnWrongPlace: + npctalkonce("Sit on the chair, I will come in a second!"); + close; + +OnNotSit: + npctalkonce("Please sit."); + close; + +OnChair: + speech S_LAST_NEXT, + lg("Hello, young lady.", "Hello, young man."); + + if (Edouard_StoryTold == 0) + { + tellStory; + } + + speech S_LAST_NEXT | S_NO_NPC_NAME, + l("What would you like me to do?"); + + do + { + select + l("What is my current hairstyle and hair color?"), + l("I'd like to get a different style."), + l("Can you do something with my color?"), + l("What's your story again?"), + l("I'm fine for now, thank you."); + + switch (@menu) + { + case 1: + BarberSayStyle 3; + break; + case 2: + BarberChangeStyle; + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Enjoy your new style."); + l("Anything else?"); + break; + case 3: + BarberChangeColor; + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("I hope you like this color."); + l("Anything else?"); + break; + case 4: + tellStory; + break; + case 5: + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Feel free to come visit me another time."); + + goodbye; + } + } while (1); + +OnInit: + .sex = G_MALE; + .distance = 2; + end; +} |