diff options
Diffstat (limited to 'npc/001-2-12')
-rw-r--r-- | npc/001-2-12/_import.txt | 5 | ||||
-rw-r--r-- | npc/001-2-12/_warps.txt | 5 | ||||
-rw-r--r-- | npc/001-2-12/mapflags.txt | 1 | ||||
-rw-r--r-- | npc/001-2-12/oscar.txt | 145 |
4 files changed, 0 insertions, 156 deletions
diff --git a/npc/001-2-12/_import.txt b/npc/001-2-12/_import.txt deleted file mode 100644 index fa40eb2b4..000000000 --- a/npc/001-2-12/_import.txt +++ /dev/null @@ -1,5 +0,0 @@ -// Map 001-2-12: Noble House -// This file is generated automatically. All manually added changes will be removed when running the Converter. -"npc/001-2-12/_warps.txt", -"npc/001-2-12/mapflags.txt", -"npc/001-2-12/oscar.txt", diff --git a/npc/001-2-12/_warps.txt b/npc/001-2-12/_warps.txt deleted file mode 100644 index c03a6b0bd..000000000 --- a/npc/001-2-12/_warps.txt +++ /dev/null @@ -1,5 +0,0 @@ -// This file is generated automatically. All manually added changes will be removed when running the Converter. -// Map 001-2-12: Noble House warps -001-2-12,27,27,0 warp #001-2-12_27_27 1,0,001-2-13,27,29 -001-2-12,34,36,0 warp #001-2-12_34_36 0,0,001-1,142,31 -001-2-12,29,28,0 warp #001-2-12_29_28 0,0,001-2-14,25,29 diff --git a/npc/001-2-12/mapflags.txt b/npc/001-2-12/mapflags.txt deleted file mode 100644 index a84ff9382..000000000 --- a/npc/001-2-12/mapflags.txt +++ /dev/null @@ -1 +0,0 @@ -001-2-12 mapflag town diff --git a/npc/001-2-12/oscar.txt b/npc/001-2-12/oscar.txt deleted file mode 100644 index 3beecf36b..000000000 --- a/npc/001-2-12/oscar.txt +++ /dev/null @@ -1,145 +0,0 @@ -// Evol scripts. -// Author: -// Reid -// Description: -// Old man living in the rich hill, can bleach clothes. - -001-2-12,38,30,0 script Oscar#001-2-12 NPC_OSCAR,{ - - function live_here_alone - { - speech S_FIRST_BLANK_LINE | S_LAST_NEXT, - l("Meh!"), - l("This is a harsh word to use, you are never alone in the beautiful place of Artis."), - l("Mob is doing its daily noise, nature is singing its sumptuous melody, none is alone."); - - return; - } - - function item_is_bleachable - { - .@item_index = getarg(0); - if (.@item_index < 0) - return false; - - getinventorylist; - - if (@inventorylist_card1[.@item_index] != 0) - { - if ((@inventorylist_card1[.@item_index] > YellowCottonDye) || - (@inventorylist_card1[.@item_index] < CrimsonCashmereDye)) - { - return false; - } - .@is_bleachable = true; - } - if (@inventorylist_card2[.@item_index] != 0) - { - if ((@inventorylist_card2[.@item_index] > YellowCottonDye) || - (@inventorylist_card2[.@item_index] < CrimsonCashmereDye)) - { - return false; - } - .@is_bleachable = true; - } - if (@inventorylist_card3[.@item_index] != 0) - { - if ((@inventorylist_card3[.@item_index] > YellowCottonDye) || - (@inventorylist_card3[.@item_index] < CrimsonCashmereDye)) - { - return false; - } - .@is_bleachable = true; - } - if (@inventorylist_card4[.@item_index] != 0) - { - if ((@inventorylist_card4[.@item_index] > YellowCottonDye) || - (@inventorylist_card4[.@item_index] < CrimsonCashmereDye)) - { - return false; - } - .@is_bleachable = true; - } - - return .@is_bleachable; - } - - function remove_cards_from_item - { - .@item_index = -1; - - speech S_FIRST_BLANK_LINE, - l("What item would you like to bleach?"); - - narrator S_FIRST_BLANK_LINE | S_LAST_NEXT, - l("You can drag and drop an item to the NPC window or select an item through your inventory."); - - .@item_index = requestitemindex(); - if (!item_is_bleachable(.@item_index)) - { - speech S_LAST_NEXT, - l("You should know this, an item like this can't be bleached."); - - return; - } - - speech S_LAST_NEXT, - l("Your mind is set? You will loose the color dye during this process."); - - switch (askyesno()) - { - case 1: - speech S_FIRST_BLANK_LINE | S_LAST_NEXT, - l("Ok, let me see..."), - l("..."); - - failedremovecardsindex .@item_index, 1; - - speech S_LAST_NEXT | S_NO_NPC_NAME, - l("..."), - l("Here it is, clean like a whistle!"); - break; - case 2: - speech S_FIRST_BLANK_LINE | S_LAST_NEXT, - l("Is it truly a hard choice to make?"); - break; - } - - return; - } - - .@hour = gettime(GETTIME_HOUR); - speech S_LAST_NEXT, (.@hour > 6 && .@hour < 18) ? l("Good day to you.") : lg("Good night milady.", "Good evening sir."); - - do - { - select - l("Could you bleach my clothes?"), - l("Do you live here alone?"), - menuaction(l("Quit")); - - switch (@menu) - { - case 1: - remove_cards_from_item(); - break; - case 2: - live_here_alone(); - break; - case 3: - speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("I wish you a good time in town."); - break; - } - - } while (@menu != 3); - - closedialog; - goodbye; - close; - -OnInit: - .sex = G_MALE; - .distance = 3; - end; -} - |