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Diffstat (limited to 'npc/001-1/juscare.txt')
-rw-r--r-- | npc/001-1/juscare.txt | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/npc/001-1/juscare.txt b/npc/001-1/juscare.txt new file mode 100644 index 000000000..393186fa3 --- /dev/null +++ b/npc/001-1/juscare.txt @@ -0,0 +1,93 @@ +// Evol scripts. +// Authors: +// Reid +// Travolta +// Description: +// Juscare, walking NPC of the Legion of Aemil on the right part of the Agora of Artis. + +001-1,118,92,0 script Juscare#001-1 NPC_HUMAN_MALE_LEGION_ARTIS,{ + + function shouldTurn { + .@tree = findmovegraphlabel("inn_tree"); + .@table = findmovegraphlabel("inter_inn_fav_table"); + if (.movepos == .@tree || .movepos == .@table) + return 0; + return 1; + } + + function localClose { + if (@Juscar_old_dir > 0) + .dir = @Juscar_old_dir; + npc_resumemove; + close; + } + + npc_pausemove; + @Juscar_old_dir = -1; + if (shouldTurn()) + { + getmapxy(.@map$, .@cx, .@cy, 0); + @Juscar_old_dir = .dir; + npc_turntoxy(.@cx, .@cy); + } + + villagertalk(); + + localClose; + +OnTimer1000: + dographmovestep; + +OnInit: + .sex = G_MALE; + .distance = 4; + // .debug = 1; + initmovegraph + "inn_front", 112, 90, 119, 93, + "inn_tree", 108, 82, + "fountain", 87, 85, 91, 86, + "chelios", 93, 109, + "chelios_road", 89, 107, + "chelios", 93, 109, + "to_market", 76, 119, + "market", 60, 115, 65, 121, + "fishing_spot", 109, 127, + "river_bank", 113, 105, + "eugene", 112, 115, + "inn_door", 118, 89, + "inn_doorstep", 118, 88, + "inter_inn_doorstep", 29, 43, + "inter_inn_2tables", 38, 31, + "inter_inn_fav_table", 51, 33; + + // this is not very obvious stuff + setmovegraphcmd + "inn_front", "inn_door", 1, 0x1, "flags_0 2; dir 4; call open_door #001-1_118_88", + "inn_front", "inn_tree", 2, "dir 2; wait 1; sit; wait 1; emote 106; wait 20; stand; wait 1", + "inn_front", "river_bank",1, "flags_0 8; flags_1 4", + "river_bank", "eugene", 1, 0x4, "moveon", + "eugene", "fishing_spot", 1, 0x4, "wait 7", + "fishing_spot", "chelios", 1, 0x4, "dir 6; wait 1; emote 103; wait 10", + "inn_tree", "inn_door", 1, "flags_1 1; flags_0 2; dir 4; call open_door #001-1_118_88", + "inn_tree", "fountain", 2, "dir 4; wait 1; emote 122; wait 10; dir 0; wait 1", + "fountain", "chelios_road", "moveon", + "chelios_road", "chelios", "dir 6; wait 1; emote 103; wait 7", + "chelios", "eugene", "flags_1 28; flags_0 4", + "chelios", "to_market", 2, 0x20, "flags_1 20; flags_0 10", + "to_market", "market", 1, 0x20, "flags_1 10; flags_0 20; wait 20", + "market", "to_market", "moveon", + "to_market", "chelios", 1, 0x10, "flags_0 10; dir 6; wait 3", + "fishing_spot", "eugene", 1, 0x8, "moveon", + "eugene", "river_bank",1, 0x8, "moveon", + "river_bank", "inn_front", 1, 0x8, "dir 0; wait 5", + "inn_door", "inn_doorstep",1, 0x1, "warp 001-2-28 inter_inn_doorstep; call close_door #001-1_118_88", + "inter_inn_doorstep", "inter_inn_2tables", 1, 0x1, "moveon", + "inter_inn_2tables", "inter_inn_fav_table", 1, 0x1, "flags_1 2; flags_0 1; dir 6; wait 1; sit; wait 15; stand; wait 1", + "inter_inn_fav_table", "inter_inn_2tables", 1, 0x2, "moveon", + "inter_inn_2tables", "inter_inn_doorstep", 1, 0x2, "call open_door #001-1_118_88; warp 001-1 inn_doorstep", + "inn_doorstep", "inn_door", 1, 0x2, "call close_door #001-1_118_88", + "inn_door", "inn_front", 1, 0x2, "flags_1 1; flags_0 2; wait 10"; + + firstmove "wait 4", "inn_front"; + initnpctimer; +} |