diff options
Diffstat (limited to 'npc/00000SAVE/smiths/009-1_silversmith.txt')
-rw-r--r-- | npc/00000SAVE/smiths/009-1_silversmith.txt | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/npc/00000SAVE/smiths/009-1_silversmith.txt b/npc/00000SAVE/smiths/009-1_silversmith.txt new file mode 100644 index 000000000..9be3acc8b --- /dev/null +++ b/npc/00000SAVE/smiths/009-1_silversmith.txt @@ -0,0 +1,125 @@ + +009-1,43,32,0 script Silversmith NPC135,{ + + mes "[Smith Silvers]"; + mes "\"Hello, I am your local silversmith, here for all of your smithing needs!\""; + goto L_Smithmenu; + +L_Smithmenu: + menu + "Can you smith my Short Sword?", L_Sword, + "How about a Crusade Helmet?", L_Helm, + "Can you silver my Forest Bow?", L_Bow, + "I'd like my Clover Silvered.", L_Clover, + "I think I have everything I need, thanks.", L_close; + +L_Sword: + mes "[Smith Silvers]"; + mes "\"I can, it will cost you 9 Silver Ore, 5 Raw Coal, and 40,000 gp.\""; + menu + "Sure.", L_sword2, + "What a ripoff! No way!", L_close; + +L_Helm: + mes "[Smith Silvers]"; + mes "\"I can silver that helmet for 6 Silver Ore, 9 Raw coal, and 50,000 gp.\""; + menu + "Here you go.", L_helm2, + "Are you nuts?! Forget it!", L_close; + +L_Bow: + mes "[Smith Silvers]"; + mes "\"I can silver that bow for 18 Silver Ore, 18 Raw Coal, and 200,000 gp.\""; + menu + "Sure.", L_bow2, + "Whoa, that's way too much.", L_close; + +L_Clover: + mes "[Smith Silvers]"; + mes "\"I can silver your clover for 4 Silver Ore, 5 Raw Coal, and 50,000 gp.\""; + menu + "I have them right here.", L_Clover2, + "Whoa, that's way too much.", L_close; + +L_sword2: + if (countitem("SilverOre") < 9) goto L_Missing; + if (countitem("RawCoal") < 5) goto L_Missing; + if (countitem("ShortSword") < 1) goto L_Missing; + if (Zeny < 40000) goto L_NotEnoughMoney; + delitem "SilverOre", 9; + delitem "RawCoal", 5; + delitem "ShortSword", 1; + Zeny = Zeny - 40000; + getitem "SilverSword", 1; + mes "[Smith Silvers]"; + mes "\"There you go! Want me to silver anything else?\""; + menu + "Yes.", L_Smithmenu, + "Nope.", L_No; + +L_helm2: + if (countitem("SilverOre") < 6) goto L_Missing; + if (countitem("RawCoal") < 9) goto L_Missing; + if (countitem("UnsilveredCrusadeHelmet") < 1) goto L_Missing; + if (Zeny < 50000) goto L_NotEnoughMoney; + delitem "RawCoal", 9; + delitem "SilverOre", 6; + delitem "UnsilveredCrusadeHelmet", 1; + Zeny = Zeny - 50000; + getitem "CrusadeHelmet", 1; + mes "[Smith Silvers]"; + mes "\"There you go. Would you like anything else silvered?\""; + menu + "Yes.", L_Smithmenu, + "No.", L_No; + +L_bow2: + if (countitem("SilverOre") < 18) goto L_Missing; + if (countitem("RawCoal") < 18) goto L_Missing; + if (countitem("ForestBow") < 1) goto L_Missing; + if (Zeny < 200000) goto L_NotEnoughMoney; + delitem "RawCoal", 18; + delitem "SilverOre", 18; + delitem "ForestBow", 1; + Zeny = Zeny - 200000; + getitem "SilverBow", 1; + mes "[Smith Silvers]"; + mes "\"There you go. Would you like anything else silvered?\""; + menu + "Yes.", L_Smithmenu, + "No.", L_No; + +L_Clover2: + if (countitem("SilverOre") < 4) goto L_Missing; + if (countitem("RawCoal") < 5) goto L_Missing; + if (countitem("FourLeafClover") < 1) goto L_Missing; + if (Zeny < 50000) goto L_NotEnoughMoney; + delitem "RawCoal", 5; + delitem "SilverOre", 4; + delitem "FourLeafClover", 1; + Zeny = Zeny - 50000; + getitem "SilverFourLeafAmulet", 1; + mes "[Smith Silvers]"; + mes "\"There you go. Would you like anything else silvered?\""; + menu + "Yes.", L_Smithmenu, + "No.", L_No; + +L_Missing: + mes "[Smith Silvers]"; + mes "\"It looks like you're missing some items. Please come back when you have what I need!\""; + goto L_close; + +L_NotEnoughMoney: + mes "[Smith Silvers]"; + mes "\"You don't have enough money, come back later!\""; + goto L_close; + +L_No: + mes "[Smith Silvers]"; + mes "\"Have a great day!\""; + goto L_close; + +L_close: + close; +} |