diff options
Diffstat (limited to 'db')
-rw-r--r-- | db/re/skill_db.conf | 26 | ||||
-rw-r--r-- | db/re/skill_tree.conf | 2 |
2 files changed, 17 insertions, 11 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf index 34b692b57..c694ba5dd 100644 --- a/db/re/skill_db.conf +++ b/db/re/skill_db.conf @@ -1333,6 +1333,9 @@ skill_db: ( SkillType: { Friend: true } + SkillInfo: { + Quest: true + } AttackType: "Magic" Element: "Ele_Holy" DamageType: { @@ -1344,16 +1347,16 @@ skill_db: ( FixedCastTime: 0 Requirements: { SPCost: { - Lv1: 13 - Lv2: 16 - Lv3: 19 - Lv4: 22 - Lv5: 25 - Lv6: 28 - Lv7: 31 - Lv8: 34 - Lv9: 37 - Lv10: 40 + Lv1: 130 + Lv2: 160 + Lv3: 190 + Lv4: 220 + Lv5: 250 + Lv6: 280 + Lv7: 310 + Lv8: 340 + Lv9: 370 + Lv10: 400 } } }, @@ -5042,6 +5045,9 @@ skill_db: ( SkillType: { Self: true } + SkillInfo: { + Quest: true + } DamageType: { NoDamage: true } diff --git a/db/re/skill_tree.conf b/db/re/skill_tree.conf index 5b2fc70f7..6603e28da 100644 --- a/db/re/skill_tree.conf +++ b/db/re/skill_tree.conf @@ -28,7 +28,7 @@ Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so Human: { skills: { NV_BASIC: 0 - NV_FIRSTAID: 0 + AL_HEAL: 0 NV_TRICKDEAD: 0 WE_BABY: 0 WE_CALLPARENT: 0 |