diff options
Diffstat (limited to 'db')
-rw-r--r-- | db/re/refine_db.conf | 46 |
1 files changed, 24 insertions, 22 deletions
diff --git a/db/re/refine_db.conf b/db/re/refine_db.conf index 090522b3c..04bf67a7d 100644 --- a/db/re/refine_db.conf +++ b/db/re/refine_db.conf @@ -79,17 +79,6 @@ IMPORTANT: On TMW2, max refine level set by scripts is 10 **************************************************************************/ Armors: { - RefineryUISettings: ( - { - Level: [1, 20] - Items: { - Acorn: { - Type: "REFINE_CHANCE_TYPE_NORMAL" - Cost: 100000000 - } - } - }, - ) StatsPerLevel: 0 RandomBonusStartLevel: 0 RandomBonusValue: 0 @@ -194,6 +183,18 @@ Armors: { Bonus: 500 } } + // This is junk + RefineryUISettings: ( + { + Level: [1, 20] + Items: { + Acorn: { + Type: "REFINE_CHANCE_TYPE_NORMAL" + Cost: 100000000 + } + } + }, + ) } // Weapon level 1 is the standard tier for most weapons @@ -211,17 +212,6 @@ WeaponLevel1: { EnrichedChance: 96 } Lv4: { - RefineryUISettings: ( - { - Level: [1, 20] - Items: { - Acorn: { - Type: "REFINE_CHANCE_TYPE_NORMAL" - Cost: 100000000 - } - } - }, - ) NormalChance: 79 EnrichedChance: 93 } @@ -296,6 +286,18 @@ WeaponLevel1: { Bonus: 300 } } + // This is junk + RefineryUISettings: ( + { + Level: [1, 20] + Items: { + Acorn: { + Type: "REFINE_CHANCE_TYPE_NORMAL" + Cost: 100000000 + } + } + }, + ) } |