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+// Homunculus Skill Tree Database
+//
+// Structure of Database:
+// Class,SkillID,MaxLv[,JobLevel],Prerequisite SkillID1,Prerequisite SkillLv1,PrereqSkillID2,PrereqSkillLv2,PrereqSkillID3,PrereqSkillLv3,PrereqSkillID4,PrereqSkillLv4,PrereqSkillID5,PrereqSkillLv5,IntimacyLvReq //SKILLNAME#Skill Name#
+//
+// 01. Class Homunculus ID.
+// 02. SkillID Skill ID of the homunuculus skill.
+// 03. MaxLv Maximum level of the homunuculus skill.
+// 04. JobLevel Job level required for the skill to become available (optional, reserved, not used by server).
+// 05. Prerequisite SkillID Homunculus skill required for the skill to become available.
+// 06. Prerequisite SkillLv Level of the required homunculus skill.
+// ...
+// 15. IntimacyLvReq Minimum level of intimacy to unlock skill.
+//
+// NOTE: MAX_PC_SKILL_REQUIRE (typically 5) ID/Lv pairs must be specified.