diff options
Diffstat (limited to 'conf')
-rw-r--r-- | conf/groups.conf | 8 | ||||
-rw-r--r-- | conf/map/battle/exp.conf | 5 | ||||
-rw-r--r-- | conf/map/maps.conf | 1 |
3 files changed, 6 insertions, 8 deletions
diff --git a/conf/groups.conf b/conf/groups.conf index 0a62da59f..c505b24ce 100644 --- a/conf/groups.conf +++ b/conf/groups.conf @@ -133,6 +133,7 @@ groups: ( breakguild: true channel: true } + log_commands: true permissions: { show_client_version: true } @@ -201,14 +202,9 @@ groups: ( killmonster2: true cleanarea: true cleanmap: true - item: [true, true] - item2: [true, true] delitem: [true, true] - itembound: [true, true] - itembound2: [true, true] produce: [true, true] refine: [true, true] - zeny: [true, true] disguise: [true, true] undisguise: [true, true] size: [true, true] @@ -377,7 +373,7 @@ groups: ( can_trade_bound: false can_party: true all_skill: false - all_equipment: false + all_equipment: true skill_unconditional: false use_check: true use_changemaptype: true diff --git a/conf/map/battle/exp.conf b/conf/map/battle/exp.conf index d1c296f92..01c9364d1 100644 --- a/conf/map/battle/exp.conf +++ b/conf/map/battle/exp.conf @@ -57,11 +57,12 @@ exp_calc_type: 0 // Experience increase per attacker. That is, every additional attacker to the // monster makes it give this much more experience // (eg: 5 people attack with 25 here, +(25*4)% -> +100% exp) -exp_bonus_attacker: 25 +exp_bonus_attacker: 35 // Max number of attackers at which exp bonus is capped // (eg: if set at 5, the max bonus is 4*bonus-per-char regardless of attackers) -exp_bonus_max_attacker: 12 +// It is set at 10, that is, maximum of 315% bonus EXP. +exp_bonus_max_attacker: 10 // MVP bonus exp rate. (Note 2) mvp_exp_rate: 100 diff --git a/conf/map/maps.conf b/conf/map/maps.conf index 014423443..3516f61dc 100644 --- a/conf/map/maps.conf +++ b/conf/map/maps.conf @@ -31,6 +31,7 @@ map_list: ( "005-5", "005-6", "005-7", + "007-1", "008-1", "008-2-0", "008-2-1", |