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-rw-r--r--npc/027-1/elza.txt36
-rw-r--r--npc/027-1/enzo.txt46
-rw-r--r--npc/027-1/ezra.txt45
-rw-r--r--npc/magic/forget.txt51
-rw-r--r--npc/scripts.conf3
5 files changed, 60 insertions, 121 deletions
diff --git a/npc/027-1/elza.txt b/npc/027-1/elza.txt
index 5acdb881f..d948917f7 100644
--- a/npc/027-1/elza.txt
+++ b/npc/027-1/elza.txt
@@ -5,44 +5,12 @@
// Forgetful
027-1,86,110,0 script Elza NPC_DARK_SORCERER_F,{
- mesn l("Elza, the Forgetful");
+ mesn l("%s, the Forgetful", .name$);
mesq l("What was I doing before...? I totally forgot!");
if (any(true, false))
mesc l("Have you seen my brother %s?", any("Enzo", "Ezra"));
- // FIXME
- close;
next;
- mesc l("Teaching Elza your skills will make you both forget them."), 1;
- mesc l("Once your skill is forgotten, the Magic Skill Points used will be freed."), 1;
- mesc l("But be careful: Only 3MSP-costed skills can be forgotten, and learning fees WON'T be given back!"), 1;
- do
- {
- next;
- mesc l("Which skill will you FORGET permanently today?"), 1;
- menuint
- l("Uhm... Bye?"), 0,
- rif(getskilllv(WZ_FROSTNOVA), l("Frost Nova")), WZ_FROSTNOVA,
- rif(getskilllv(AC_SHOWER), l("Arrow Shower")), AC_SHOWER,
- rif(getskilllv(SN_SHARPSHOOTING), l("Sharpshooter")), SN_SHARPSHOOTING,
- rif(getskilllv(SN_WINDWALK), l("Wind Walk")), SN_WINDWALK,
- rif(getskilllv(CR_TRUST), l("Last Man Standing")), CR_TRUST,
- l("None at the moment!"), 0;
- if (!@menuret)
- close;
- mes "";
- mesc l("Skill @@ will be permanently lost!", @menuret), 1;
- mesc l("Continue anyway?"), 1;
- if (askyesno() == ASK_YES) {
- .@lv=getskilllv(@menuret)+2;
- skill @menuret, 0, 0;
- MAGIC_PTS-=.@lv;
- mesc l("Skill @@ has been lost", @menuret), 3;
- mesc l("You recovered @@ magic skill points", .@lv), 3;
- } else {
- mesn l("Elza, the Forgetful");
- mesq l("Uh, what?");
- }
- } while (@menuret);
+ ForgetfulNPC(.name$, CLASS_SCHOLARSHIP);
close;
OnInit:
diff --git a/npc/027-1/enzo.txt b/npc/027-1/enzo.txt
index 9c2b27704..2c3e157af 100644
--- a/npc/027-1/enzo.txt
+++ b/npc/027-1/enzo.txt
@@ -5,52 +5,10 @@
// Forgetful
027-1,94,115,0 script Enzo NPC_BLACKWIZARD,{
- mesn l("Enzo, the Forgetful");
+ mesn l("%s, the Forgetful", .name$);
mesq l("What was I doing before...? I forgot!");
- // FIXME
- close;
next;
- mesc l("Teaching Enzo your skills will make you both forget them."), 1;
- mesc l("Once your skill is forgotten, the Magic Skill Points used will be freed."), 1;
- mesc l("But be careful: Only 1MSP-costed skills can be forgotten, and learning fees WON'T be given back!"), 1;
- do
- {
- next;
- mesc l("Which skill will you FORGET permanently today?"), 1;
- menuint
- l("Uhm... Bye?"), 0,
- rif(getskilllv(AL_HEAL), l("Healing")), AL_HEAL,
- rif(getskilllv(TMW2_SAGE), l("Mana Wisdom")), TMW2_SAGE,
- rif(getskilllv(HW_MAGICPOWER), l("Accumulate Power")), HW_MAGICPOWER,
- rif(getskilllv(SM_PROVOKE), l("Provoke")), SM_PROVOKE,
- rif(getskilllv(SA_FREECAST), l("Free Casting")), SA_FREECAST,
- rif(getskilllv(TF_BACKSLIDING), l("Tactical Retreat")), TF_BACKSLIDING,
- rif(getskilllv(MG_FIREWALL), l("Nature Wall")), MG_FIREWALL,
- rif(getskilllv(ALL_FULL_THROTTLE), l("Last Resort")), ALL_FULL_THROTTLE,
- rif(getskilllv(SM_BASH), l("Falkon Punch!")), SM_BASH,
- rif(getskilllv(MC_MAMMONITE), l("Supreme Attack")), MC_MAMMONITE,
- rif(getskilllv(AC_SHOWER), l("Arrow Shower")), AC_SHOWER,
- rif(getskilllv(MG_FIREBALL), l("Fireball")), MG_FIREBALL,
- rif(getskilllv(AL_HOLYLIGHT), l("Holy Light")), AL_HOLYLIGHT,
- rif(getskilllv(MG_SOULSTRIKE), l("Magic Strike")), MG_SOULSTRIKE,
- rif(getskilllv(MG_LIGHTNINGBOLT), l("Lightning Bolt")), MG_LIGHTNINGBOLT,
- l("None at the moment!"), 0;
- if (!@menuret)
- close;
- mes "";
- mesc l("Skill @@ will be permanently lost!", @menuret), 1;
- mesc l("Continue anyway?"), 1;
- if (askyesno() == ASK_YES) {
- .@lv=getskilllv(@menuret);
- skill @menuret, 0, 0;
- MAGIC_PTS-=.@lv;
- mesc l("Skill @@ has been lost", @menuret), 3;
- mesc l("You recovered @@ magic skill points", .@lv), 3;
- } else {
- mesn l("Enzo, the Forgetful");
- mesq l("Uh, what?");
- }
- } while (@menuret);
+ ForgetfulNPC(.name$, CLASS_PHYSICAL);
close;
OnInit:
diff --git a/npc/027-1/ezra.txt b/npc/027-1/ezra.txt
index 8bf2e5cad..3879ca7ec 100644
--- a/npc/027-1/ezra.txt
+++ b/npc/027-1/ezra.txt
@@ -5,51 +5,12 @@
// Forgetful
027-1,131,100,0 script Ezra NPC_BLACKWIZARD,{
- mesn l("Ezra, the very Forgetful");
+ mesn l("%s, the Forgetful", .name$);
mesq l("What was I doing before...? I forgot!");
- // FIXME
- close;
- next;
- mesc l("Teaching Ezra your skills will make you both forget them."), 1;
- mesc l("Once your skill is forgotten, the Magic Skill Points used will be freed."), 1;
- mesc l("But be careful: Only 2MSP-costed skills can be forgotten, and learning fees WON'T be given back!"), 1;
- do
- {
- next;
- mesc l("Which skill will you FORGET permanently today?"), 1;
- menuint
- l("Uhm... Bye?"), 0,
- rif(getskilllv(MG_NAPALMBEAT), l("Napalm Beat")), MG_NAPALMBEAT,
- rif(getskilllv(MG_FROSTDIVER), l("Frost Diver")), MG_FROSTDIVER,
- rif(getskilllv(SO_FIREWALK), l("Fire Walk")), SO_FIREWALK,
- rif(getskilllv(KN_AUTOCOUNTER), l("Counter Attack")), KN_AUTOCOUNTER,
- rif(getskilllv(ASC_METEORASSAULT), l("Ground Strike")), ASC_METEORASSAULT,
- rif(getskilllv(EVOL_AREA_PROVOKE), l("Area Provoke")), EVOL_AREA_PROVOKE,
- rif(getskilllv(EVOL_MASS_PROVOKE), l("Mass Provoke")), EVOL_MASS_PROVOKE,
- rif(getskilllv(AB_HIGHNESSHEAL), l("High Healing")), AB_HIGHNESSHEAL,
- rif(getskilllv(GC_DARKILLUSION), l("Sudden Attack")), GC_DARKILLUSION,
- rif(getskilllv(NV_TRICKDEAD), l("Trick Dead")), NV_TRICKDEAD,
- l("None at the moment!"), 0;
- if (!@menuret)
- goto L_Close;
- mes "";
- mesc l("Skill @@ will be permanently lost!", @menuret), 1;
- mesc l("Continue anyway?"), 1;
- if (askyesno() == ASK_YES) {
- .@lv=getskilllv(@menuret)+1;
- skill @menuret, 0, 0;
- MAGIC_PTS-=.@lv;
- mesc l("Skill @@ has been lost", @menuret), 3;
- mesc l("You recovered @@ magic skill points", .@lv), 3;
- } else {
- mesn l("Ezra, the very Forgetful");
- mesq l("Uh, what?");
- }
- } while (@menuret);
next;
+ ForgetfulNPC(.name$, CLASS_TRICKS);
-L_Close:
- mesn l("Ezra, the Very Forgetful");
+ mesn l("%s, the Forgetful", .name$);
mesq l("Do you know where my brother Enzo is? I forgot that too!");
close;
diff --git a/npc/magic/forget.txt b/npc/magic/forget.txt
new file mode 100644
index 000000000..0b8357fd0
--- /dev/null
+++ b/npc/magic/forget.txt
@@ -0,0 +1,51 @@
+// TMW2 script
+// Author: Jesusalva <admin@tmw2.org>
+//
+// Magic Script: Forgetful NPCs
+// Allows you to get rid of unwanted skills
+
+// ForgetfulNPC( NAME, SCHOOL )
+function script ForgetfulNPC {
+ .@n$=getarg(0);
+ .@school=getarg(1);
+ mesc l("Teaching %s your skills will make you both forget them.", .@n$), 1;
+ mesc l("Once your skill is forgotten, the Magic Skill Points used will be freed."), 1;
+ mesc l("But be careful: learning fees and research points WILL NOT be given back!"), 1;
+ do
+ {
+ next;
+ mesc l("Which skill will you FORGET permanently today?"), 1;
+ setarray .@forget$, l("Cancel"), 0;
+ freeloop(true);
+ for (.@i=0; .@i < getarraysize($@MSK_MAGIC) ; .@i++) {
+ .@sk=$@MSK_MAGIC[.@i];
+ if (getskilllv(.@sk) > 1) {
+ if ($@MSK_CLASS[.@sk] == .@school) {
+ array_push(.@forget$, getskillname(.@sk));
+ array_push(.@forget$, str(.@sk));
+ }
+ }
+ }
+ freeloop(false);
+ menuint2(".@forget$");
+ if (!@menuret)
+ close;
+ mes "";
+ mesc l("Skill @@ will be permanently lost!", getskillname(@menuret)), 1;
+ mesc l("Continue anyway?"), 1;
+ if (askyesno() == ASK_YES) {
+ .@msp=0;
+ .@lv=$@MSK_MSPCOST[@menuret]+max(0, getskilllv(@menuret)-5);
+ skill @menuret, 0, 0;
+ MAGIC_PTS-=.@lv;
+ mesc l("Skill @@ has been lost", getskillname(@menuret)), 3;
+ mesc l("You recovered @@ magic skill points", .@lv), 3;
+ } else {
+ mesn l("%s, the Forgetful", .@n$);
+ mesq l("Uh, what?");
+ }
+ } while (@menuret);
+ return;
+}
+
+
diff --git a/npc/scripts.conf b/npc/scripts.conf
index 732a3626a..89265b69f 100644
--- a/npc/scripts.conf
+++ b/npc/scripts.conf
@@ -123,13 +123,14 @@
"npc/magic/abizit.txt",
"npc/magic/demure.txt",
"npc/magic/dragokin.txt",
+"npc/magic/forget.txt",
"npc/magic/guild.txt",
"npc/magic/mpregen.txt",
-"npc/magic/transmigration.txt",
"npc/magic/parum.txt",
"npc/magic/plantkingdom.txt",
"npc/magic/revive.txt",
"npc/magic/study.txt",
+"npc/magic/transmigration.txt",
// These are to be proccessed later
"npc/functions/estate2.txt",