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-rw-r--r--npc/019-2/guards.txt6
-rw-r--r--npc/019-3/guards.txt5
2 files changed, 7 insertions, 4 deletions
diff --git a/npc/019-2/guards.txt b/npc/019-2/guards.txt
index 2119c12a1..1047beea8 100644
--- a/npc/019-2/guards.txt
+++ b/npc/019-2/guards.txt
@@ -14,6 +14,7 @@
mesq l("Nivalis was liberated @@ ago.", FuzzyTime($NIVALIS_LIBDATE));
close;
} else if ($NLIB_DAY > 0) {
+ if ($NLIB_DAY >= 7) goto L_MK;
if (.@q == $NLIB_DAY) goto L_Delay;
if (BaseLevel < 30) goto L_Noob;
if (BaseLevel >= 30) goto L_Veteran;
@@ -67,7 +68,6 @@ L_Noob:
close;
L_Veteran:
- if ($NLIB_DAY >= 7) goto L_MK;
mesn;
mesq l("Hey, you! We need help to find the Monster King.");
next;
@@ -88,10 +88,10 @@ L_Veteran:
L_MK:
if (gettime(3) != 18 && !$@GM_OVERRIDE) {
mesn;
- mesq l("Today at 16:30 UTC we are going to attack the Monster King by surprise. There will be no delays, so be there.");
+ mesq l("Today at 18:30 UTC we are going to attack the Monster King by surprise. There will be no delays, so be there.");
} else {
mesn;
- mesq l("Do you want to go against the Monster King now? The event will start 16:30 UTC sharply.");
+ mesq l("Do you want to go against the Monster King now? The event will start 18:30 UTC sharply.");
if (askyesno() == ASK_YES) {
// Control if you already found the Monster King
@QNL3=0;
diff --git a/npc/019-3/guards.txt b/npc/019-3/guards.txt
index 48be445dc..3e72118d4 100644
--- a/npc/019-3/guards.txt
+++ b/npc/019-3/guards.txt
@@ -15,6 +15,9 @@
if (@menu == 2)
close;
+ if ($NLIB_DAY == 7)
+ cwarp "019-2", 43, 55;
+
// Load quest env
// Day, Score, Temporary Time;
.@q1=getq(Q_NivalisLibday);
@@ -54,7 +57,7 @@ OnBegin:
end;
OnAdvise:
- npctalk l("You must be where the Monster King at 16:30 UTC sharply - no delays allowed!");
+ npctalk l("You must be where the Monster King is at 18:30 UTC sharply - no delays allowed!");
end;
OnInit: