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-rw-r--r--db/quest_db.conf3
-rw-r--r--npc/001-1/_import.txt1
-rw-r--r--npc/005-1/_import.txt1
-rw-r--r--npc/005-1/vincent.txt (renamed from npc/001-1/apana.txt)38
4 files changed, 17 insertions, 26 deletions
diff --git a/db/quest_db.conf b/db/quest_db.conf
index f7cbd5a23..0fe65493f 100644
--- a/db/quest_db.conf
+++ b/db/quest_db.conf
@@ -196,6 +196,9 @@ quest_db: (
{
Id: 42
Name: "TulimsharQuest_WaterForGuard"
+{
+ Id: 43
+ Name: "CandorQuest_Sailors"
},
{
Id: 1000
diff --git a/npc/001-1/_import.txt b/npc/001-1/_import.txt
index 886b2a814..d86cf6a3a 100644
--- a/npc/001-1/_import.txt
+++ b/npc/001-1/_import.txt
@@ -2,7 +2,6 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
"npc/001-1/_mobs.txt",
"npc/001-1/_warps.txt",
-"npc/001-1/apana.txt",
"npc/001-1/artaxe.txt",
"npc/001-1/beuss.txt",
"npc/001-1/calypsan.txt",
diff --git a/npc/005-1/_import.txt b/npc/005-1/_import.txt
index 730921ac0..179a9d67d 100644
--- a/npc/005-1/_import.txt
+++ b/npc/005-1/_import.txt
@@ -11,3 +11,4 @@
"npc/005-1/soul-menhir.txt",
"npc/005-1/warpcandorbattle.txt",
"npc/005-1/zegas.txt",
+"npc/005-1/vincent.txt",
diff --git a/npc/001-1/apana.txt b/npc/005-1/vincent.txt
index 812ddfbea..dceb9ce52 100644
--- a/npc/001-1/apana.txt
+++ b/npc/005-1/vincent.txt
@@ -1,21 +1,17 @@
-// Evol scripts.
+// TMW2 scripts.
// Authors:
// Saulc
-// Description:
-// NPC test fork from moon
// Variables:
-// ArtisQuests_Apana - quest var
-// Quest stages:
-// 0 - not started
-// 1 - started, searching for Bug Leg
-// 2 - quest finished
+// CandorQuests_Vincent - quest var
+
+
+005-1,92,95,0 script Vincent NPC_MONA,{
-001-1,86,110,0 script apana NPC_PLAYER,{
.BaitID = BugLeg;
.BaitCount = 12;
- .@q = getq(ArtisQuests_Apana);
+ .@q = getq(CandorQuests_Vincent);
if (.@q == 1) goto L_CheckItems;
if (.@q == 2) goto L_QuestDone;
@@ -23,11 +19,11 @@
l("I made a figurin with Bug legs."),
lg("Be a friend and bring me @@ @@.", "Be a friend and bring me @@ @@.", .BaitCount, getitemlink(.BaitID));
- switch (select(l("I'll be back in no time."),
+ switch (select(l("Ok, I'll be back in no time."),
l("Sorry, I'm doing other things at the moment.")))
{
case 1:
- setq ArtisQuests_Apana, 1;
+ setq CandorQuests_Vincent, 1;
speech S_FIRST_BLANK_LINE,
l("Thank you. I'll wait here.");
close;
@@ -47,30 +43,22 @@ L_CheckItems:
}
speech
- l("That's exactly what I needed!"),
- l("To thank you, accept my old fishing rod."),
- l("It's not as good as my new one, but still very useful."),
- l("Just look at that water! There's a whole bunch of fish down there."),
- l("Oh, and you will need this book too, it will help you learn the basics of fishing."),
- lg("You might even get lucky, and get a @@.",
- "You might even get lucky, and get a @@.", getitemlink(GrassCarp)),
- l("Have a good time fishing!");
+ l("That's exactly what I needed!");
delitem .BaitID, .BaitCount;
Zeny = Zeny + 1000;
message strcharinfo(0), l("You receive @@ E!", 1000);
- setq ArtisQuests_Apana, 2;
+ setq CandorQuests_Vincent, 2;
close;
L_QuestDone:
- // Idea for future: Eugene telling fishman jokes.
speech
- l("Ahoy, @@!", strcharinfo(0)),
- l("Are the fish biting today?");
+ l("Hey, @@!", strcharinfo(0)),
+ l("My figurin is so nice !");
close;
OnInit:
.sex = G_MALE;
.distance = 3;
end;
-} \ No newline at end of file
+}