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-rw-r--r--npc/003-2/estard.txt53
1 files changed, 44 insertions, 9 deletions
diff --git a/npc/003-2/estard.txt b/npc/003-2/estard.txt
index 28d1c3042..023a6163d 100644
--- a/npc/003-2/estard.txt
+++ b/npc/003-2/estard.txt
@@ -3,6 +3,9 @@
// Jesusalva
// Description:
// Manages party and guild.
+// General_Janus
+// 0 - Allows Party Creation
+// 1 - Allows Guild Creation, Party is already allowed
// Evol scripts.
// Author:
@@ -11,7 +14,7 @@
003-2,32,34,0 script Estard NPC_PLAYER,{
function create_party {
- .@party_price = 10000;
+ .@party_price = 7500;
speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
l("Creating a party has some advantages, it's a pretty good choice!"),
@@ -29,7 +32,7 @@
else
{
Zeny = Zeny - .@party_price;
- setq General_Janus, 2;
+ setq General_Janus, 1;
skill NV_BASIC, 7, 0;
speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("Awesome, come back if you ever want to create a larger group!");
@@ -37,7 +40,35 @@
}
}
-
+
+ function create_guild {
+ .@guild_price = 100000;
+
+ speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
+ l("Creating a guild is not for the faint of heart. You cannot share experience or drops."),
+ l("But it is a massive organization, recognized by everyone. Guilds train with other guilds, for huge profits."),
+ l("It is often easier to get invited by someone, but if you want to create it, you're free to. Remember guilds also have a player limit."),
+ l("Just like parties, you can create from Social menu, but there is a catch: I will give you a document, which allows you to create ONE GUILD."),
+ l("Shall you disband your guild for whatever reason, you'll need to pay again. No refunds. No complaining."),
+ l("The cost to create a guild is @@ GP.", .@guild_price);
+
+ if (askyesno() == 1)
+ {
+ if (Zeny < .@guild_price)
+ {
+ speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("You don't have enough money, bring me @@ GP or join an already existing one.", .@guild_price);
+ }
+ else
+ {
+ inventoryplace Emperium, 1;
+ Zeny = Zeny - .@guild_price;
+ getitem Emperium, 1;
+
+ speech(S_FIRST_BLANK_LINE | S_LAST_NEXT, l("Awesome, here is the certificate! Choose guild name wisely, because there are no refunds, even if you lose it!"));
+ }
+ }
+ }
+
function explain_service {
speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
l("Welcome to the Town Hall. I am @@, officer in charge of public associations.", .name$),
@@ -56,26 +87,30 @@
do
{
// Beta users by-pass check.
- if (getskilllv(NV_BASIC) > 6 && getq(General_Janus) == 1)
+ if (getskilllv(NV_BASIC) > 6 && !getq(General_Janus))
{
- setq General_Janus, 2;
+ setq General_Janus, 1;
}
select
- rif(getq(General_Janus) == 1, l("I would like to create a party.")),
l("What service do you offer?"),
+ rif(!getq(General_Janus), l("I would like to create a party.")),
+ rif(getq(General_Janus) && getcharid(2) <= 0 && countitem(Emperium) == 0, l("I would like to create a guild.")),
menuaction(l("Quit"));
switch (@menu)
{
case 1:
- create_party;
+ explain_service;
break;
case 2:
- explain_service;
+ create_party;
+ break;
+ case 3:
+ create_guild;
break;
}
- } while (@menu != 3);
+ } while (@menu != 4);
closedialog;
goodbye;