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-rw-r--r--npc/003-1/aidan.txt63
-rw-r--r--npc/functions/mobhunter.txt67
2 files changed, 68 insertions, 62 deletions
diff --git a/npc/003-1/aidan.txt b/npc/003-1/aidan.txt
index 08f4ab05c..d94722b52 100644
--- a/npc/003-1/aidan.txt
+++ b/npc/003-1/aidan.txt
@@ -113,68 +113,7 @@ L_Assign:
L_Finish:
- // Check if you can store a Strange Coin (you really should)
- // Another item too, which I'm sure you won't get it anywhere.
- inventoryplace StrangeCoin, 1, NPCEyes, 1;
- mes l("Current progress: @@/10000 @@", getq2(General_Hunter), getmonsterlink(GHQ_GetMonsterIDByQuestID(getq(General_Hunter))));
- mes "";
- GHMEMO[getq(General_Hunter)]=getq2(General_Hunter);
- switch (GHQ_GetMonsterIDByQuestID(getq(General_Hunter))) {
- case Maggot:
- setq General_Hunter, 0, 0;
- Zeny=Zeny+25000;
- inventoryplace MaggotCocoon, 1;
- makepet(Maggot); // Works the same, even if I'm using mob_db constant
- getexp 15750, 100;
- mesn;
- mesq l("Good job, here is 25,000 GP and 15,750 EXP.");
- mesq l("And your rare, a @@! Enjoy!", getitemlink(MaggotCocoon));
- close;
- case Snake:
- setq General_Hunter, 0, 0;
- Zeny=Zeny+300000;
- getitem StrangeCoin, 80;
- getexp 15750, 100;
- mesn;
- mesq l("Good job, here is 300,000 GP and 80 @@!", getitemlink(StrangeCoin));
- mesc l("Gained @@ XP", "15750");
- close;
- case Scorpion:
- setq General_Hunter, 0, 0;
- Zeny=Zeny+100000;
- getexp 15750, 100;
- mesn;
- mesq l("Good job, here is 100,000 GP!");
- mesc l("Gained @@ XP", "15750");
- close;
- case ForestMushroom:
- setq General_Hunter, 0, 0;
- Zeny=Zeny+175000;
- getitem StrangeCoin, 60;
- getexp 15750, 100;
- mesn;
- mesq l("Good job, here is 175,000 GP and 60 @@!", getitemlink(StrangeCoin));
- mesc l("Gained @@ XP", "15750");
- close;
- case Pinkie:
- setq General_Hunter, 0, 0;
- getitem PinkHelmet, 1;
- getexp 15750, 100;
- mesn;
- mesq l("And your rare, a @@! Enjoy!", getitemlink(PinkHelmet));
- mesc l("Gained @@ XP", "15750");
- close;
- case Moggun:
- setq General_Hunter, 0, 0;
- Zeny=Zeny+150000;
- getitem StrangeCoin, 60;
- getexp 15750, 100;
- mesn;
- mesq l("Good job, here is 150,000 GP and 60 @@!", getitemlink(StrangeCoin));
- mesc l("Gained @@ XP", "15750");
- close;
- }
- mesc l("ILLEGAL SCRIPT POSITION REACHED, PLEASE REPORT.", 1);
+ GHQ_GetRewardsOnCompletion();
close;
OnInit:
diff --git a/npc/functions/mobhunter.txt b/npc/functions/mobhunter.txt
index 3b3dc8cb5..fadba48c8 100644
--- a/npc/functions/mobhunter.txt
+++ b/npc/functions/mobhunter.txt
@@ -108,6 +108,73 @@ function script GHQ_Assign {
}
+// Handle rewards (must check beforehand)
+function script GHQ_GetRewardsOnCompletion {
+ // Check if you can store a Strange Coin (you really should)
+ // Another item too, which I'm sure you won't get it anywhere.
+ inventoryplace StrangeCoin, 1, NPCEyes, 1;
+ mes l("Current progress: @@/10000 @@", getq2(General_Hunter), getmonsterlink(GHQ_GetMonsterIDByQuestID(getq(General_Hunter))));
+ mes "";
+ GHMEMO[getq(General_Hunter)]=getq2(General_Hunter);
+ switch (GHQ_GetMonsterIDByQuestID(getq(General_Hunter))) {
+ case Maggot:
+ setq General_Hunter, 0, 0;
+ Zeny=Zeny+25000;
+ inventoryplace MaggotCocoon, 1;
+ makepet(Maggot); // Works the same, even if I'm using mob_db constant
+ getexp 15750, 100;
+ mesn;
+ mesq l("Good job, here is 25,000 GP and 15,750 EXP.");
+ mesq l("And your rare, a @@! Enjoy!", getitemlink(MaggotCocoon));
+ close;
+ case Snake:
+ setq General_Hunter, 0, 0;
+ Zeny=Zeny+300000;
+ getitem StrangeCoin, 80;
+ getexp 15750, 100;
+ mesn;
+ mesq l("Good job, here is 300,000 GP and 80 @@!", getitemlink(StrangeCoin));
+ mesc l("Gained @@ XP", "15750");
+ close;
+ case Scorpion:
+ setq General_Hunter, 0, 0;
+ Zeny=Zeny+100000;
+ getexp 15750, 100;
+ mesn;
+ mesq l("Good job, here is 100,000 GP!");
+ mesc l("Gained @@ XP", "15750");
+ close;
+ case ForestMushroom:
+ setq General_Hunter, 0, 0;
+ Zeny=Zeny+175000;
+ getitem StrangeCoin, 60;
+ getexp 15750, 100;
+ mesn;
+ mesq l("Good job, here is 175,000 GP and 60 @@!", getitemlink(StrangeCoin));
+ mesc l("Gained @@ XP", "15750");
+ close;
+ case Pinkie:
+ setq General_Hunter, 0, 0;
+ getitem PinkHelmet, 1;
+ getexp 15750, 100;
+ mesn;
+ mesq l("And your rare, a @@! Enjoy!", getitemlink(PinkHelmet));
+ mesc l("Gained @@ XP", "15750");
+ close;
+ case Moggun:
+ setq General_Hunter, 0, 0;
+ Zeny=Zeny+150000;
+ getitem StrangeCoin, 60;
+ getexp 15750, 100;
+ mesn;
+ mesq l("Good job, here is 150,000 GP and 60 @@!", getitemlink(StrangeCoin));
+ mesc l("Gained @@ XP", "15750");
+ close;
+ }
+ mesc l("ILLEGAL SCRIPT LOGIC REACHED, PLEASE REPORT. (GHQ_GROC)", 1);
+ return;
+}
+
function script mobhunter {
if (getq(General_Hunter) == 0)
return;