diff options
-rw-r--r-- | npc/009-2/librarian.txt | 7 | ||||
-rw-r--r-- | npc/009-2/scholar.txt | 2 | ||||
-rw-r--r-- | npc/011-1/manastone.txt | 25 |
3 files changed, 18 insertions, 16 deletions
diff --git a/npc/009-2/librarian.txt b/npc/009-2/librarian.txt index 72389d9b2..19e43642e 100644 --- a/npc/009-2/librarian.txt +++ b/npc/009-2/librarian.txt @@ -25,7 +25,7 @@ L_Advance: if (!.@nt || .@n == 6) goto L_Prologue; - // If you wait 7 - instead of 3 - hours, you are abusing. + // If you wait 7 - instead of 2 - hours, you are abusing. // So now, you must wait an extra hour. if (.@nt > santime()+(60*60*7)) { setq2 General_Narrator, santime()+(60*60); @@ -58,8 +58,9 @@ L_Prologue: mesq l("Ah... I see. You are a lost soul, without parents, lost on the world with only some basic stuff."); next; mesn; - mesq l("Alright, I'll look in the archives. I'll have an answer for you in three hours. Meanwhile, why don't you suppress the bandits on the cliff?"); - setq General_Narrator, 7, santime()+(60*60*3); + mesq l("Alright, I'll look in the archives. I'll have an answer for you in two hours. Meanwhile, why don't you suppress the bandits on the cliff?"); + // Please wait 2 hours + setq General_Narrator, 7, santime()+(60*60*2); next; mesn; mesq l("Also, Halinarzo is famous for the depleted mana mines in the town. You probably won't find a mana stone there, but it might be cool to look."); diff --git a/npc/009-2/scholar.txt b/npc/009-2/scholar.txt index cade0342b..138008b6b 100644 --- a/npc/009-2/scholar.txt +++ b/npc/009-2/scholar.txt @@ -3,7 +3,7 @@ // TMW-LoF Team // Jesusalva // Description: -// Permanently repeatable quest, without any special limit +// Encourages players to get magic and keep the game interesting // HalinarzoQuest_MageEquipment // 0 - Haven't started // 1 - Listened to intro about mage equipments. diff --git a/npc/011-1/manastone.txt b/npc/011-1/manastone.txt index f468deedb..e4a2255e9 100644 --- a/npc/011-1/manastone.txt +++ b/npc/011-1/manastone.txt @@ -35,13 +35,14 @@ close; -L_NotWorthy: - if (readparam(Sp) != readparam(MaxSp)) - dispbottom l("I must have full MP to touch it... Which I don't."); - else - dispbottom l("I should train my intelligence, and level up, both my base as my Job Level."); + +L_NotWorthy2: + if (is_gm()) movenpc .name$, 20+rand(150), 20+rand(150); + if (is_gm()) close; npctalk3 l("You are not worthy!"); - percentheal min(-10, -70+BaseLevel), min(-10, -100+BaseLevel); + percentheal -20, -50; + if (!MAGIC_LVL) + dispbottom l("I should train my intelligence, have full MP, and don't neglect even Job Level."); end; L_Level: @@ -57,13 +58,13 @@ L_Level: if (is_gm()) percentheal -20, -50; if (MAGIC_LVL >= 7 || is_gm()) close; -L_NotWorthy2: - if (is_gm()) movenpc .name$, 20+rand(150), 20+rand(150); - if (is_gm()) close; +L_NotWorthy: + if (readparam(Sp) != readparam(MaxSp)) + dispbottom l("I must have full MP to touch it... Which I don't."); + else + dispbottom l("I should train my intelligence, and level up, both my base as my Job Level."); npctalk3 l("You are not worthy!"); - percentheal -20, -50; - if (!MAGIC_LVL) - dispbottom l("I should train my intelligence, have full MP, and don't neglect even Job Level."); + percentheal min(-10, -70+BaseLevel), min(-10, -100+BaseLevel); end; L_LevelUp: |