diff options
-rw-r--r-- | npc/025-1/ctrl.c | 24 |
1 files changed, 18 insertions, 6 deletions
diff --git a/npc/025-1/ctrl.c b/npc/025-1/ctrl.c index 71e11cf7a..e96a9ea53 100644 --- a/npc/025-1/ctrl.c +++ b/npc/025-1/ctrl.c @@ -53,10 +53,10 @@ function script FTCleanup { //killmonsterall // Main gate if ($FORTRESS_STATE) { - disablenpc "Fortress Gate"; + disablenpc "Fortress"; donpcevent "#025-1_99_112::OnDisable"; } else { - enablenpc "Fortress Gate"; + enablenpc "Fortress"; donpcevent "#025-1_99_112::OnEnable"; mapwarp("025-1", "025-2", 100, 27); } @@ -108,7 +108,7 @@ function script FTStatue { // NPC SCRIPTS // Main gate - Also where the World Hero can begin the siege -025-1,100,112,0 script Fortress Gate NPC_NO_SPRITE,{ +025-1,99,112,0 script Fortress NPC_NO_SPRITE,{ // Main Story block - WHAT if ($GAME_STORYLINE < 3) die(); @@ -145,7 +145,8 @@ function script FTStatue { // TODO: Initial defending waves // TODO: Enable the statues // TODO: Summon reinforcements - // TODO: Player blacklist (unable to use 025-2 warp) + // Player blacklist (unable to use 025-2 warp) + maptimer2("025-1", 10, "Fortress::OnMPBlacklist"); close; ///////////////////////////////////////////////////////// @@ -158,10 +159,23 @@ OnOpenGate: OnTimer30000: .@breach=($@FORTRESS_STATUE & 1024); + .@ppl=getmapusers("025-1"); + // Fail condition + if (.@ppl <= 0) { + kamibroadcast("Players failed to conquest the Fortress Island!"); + FTCleanup($FORTRESS_STATE); + end; + } + // TODO: Spawn mobs + // TODO: Map Timer initnpctimer; end; +///////////////////////////////////////////////////////// +OnMPBlacklist: + array_push($@FORT_BLACKLIST, getcharid(0)); + end; ///////////////////////////////////////////////////////// OnInit: @@ -170,12 +184,10 @@ OnInit: OnTue0000: FTCleanup(false); - enablenpc .name$; end; OnConquest: FTCleanup(true); - disablenpc .name$; end; } |