diff options
-rw-r--r-- | db/constants.conf | 17 | ||||
-rw-r--r-- | db/quest_db.conf | 4 | ||||
-rw-r--r-- | db/re/job_db.conf | 16 | ||||
-rw-r--r-- | npc/002-1/_import.txt | 1 | ||||
-rw-r--r-- | npc/002-1/dan.txt | 101 | ||||
-rw-r--r-- | npc/002-1/mobs_override.txt | 6 | ||||
-rw-r--r-- | npc/005-6/morgan.txt | 2 |
7 files changed, 43 insertions, 104 deletions
diff --git a/db/constants.conf b/db/constants.conf index 09c40cde1..399597011 100644 --- a/db/constants.conf +++ b/db/constants.conf @@ -3823,12 +3823,15 @@ constants_db: { comment__: "races" Human: 0 Ukar: 1 - Demon: 2 + Redy: 2 Elven: 3 Orc: 4 Raijin: 5 Tritan: 6 + // FIXIT + Demon: 2 + comment__: "directions" DOWN: 0 DOWNLEFT: 1 @@ -3847,11 +3850,11 @@ constants_db: { comment__: "npcs" NPC_KNIVES: 100 - NPC_DEMON_MAN: 101 + NPC_REDY_MAN: 101 NPC_HAT_BOX: 102 NPC_RAIJIN_MAN: 103 NPC_ORC_MAN: 104 - NPC_DEMON_MAN_SITTING: 105 + NPC_REDY_MAN_SITTING: 105 NPC_ELVEN_MAN_BLONDE: 106 NPC_ELVEN_MAN_RED: 107 NPC_ELVEN_MAN_TRADER: 108 @@ -3860,13 +3863,13 @@ constants_db: { NPC_TRITAN_MAN_SAILOR: 111 NPC_ELVEN_MAN_TRADER_SITTING: 112 NPC_TRITAN_MAN_SAILOR2: 113 - NPC_DEMON_MAN_SITTING_BOOTS: 114 - NPC_DEMON_MAN_SITTING_UNDER_TREE: 115 + NPC_REDY_MAN_SITTING_BOOTS: 114 + NPC_REDY_MAN_SITTING_UNDER_TREE: 115 NPC_PAPER_NOTE: 116 NPC_ELVEN_FEMALE_ARMOR_SHOP: 117 NPC_ELVEN_MAN_MOUBOO_SHOP: 118 NPC_HUMAN_FEMALE_NOOB: 119 - NPC_DEMON_MALE_SWORD: 120 + NPC_REDY_MALE_SWORD: 120 NPC_ELVEN_FEMALE_READING: 121 NPC_HUMAN_MALE_OLD: 122 NPC_RAIJIN_GIRL: 123 @@ -3942,7 +3945,7 @@ constants_db: { NPC_CHELIOS: 429 NPC_EDOUARD: 430 NPC_UKAR_MALE_LEGION_ARTIS: 431 - NPC_DEMON_MALE_LEGION_ARTIS: 432 + NPC_REDY_MALE_LEGION_ARTIS: 432 NPC_RAIJIN_FEMALE_LEGION_ARTIS: 433 NPC_HUMAN_MALE_LEGION_ARTIS: 434 NPC_HUMAN_FEMALE_LEGION_ARTIS: 435 diff --git a/db/quest_db.conf b/db/quest_db.conf index 517cd2539..a75ccdf7e 100644 --- a/db/quest_db.conf +++ b/db/quest_db.conf @@ -58,6 +58,10 @@ quest_db: ( Id: 7 Name: "ShipQuests_ChefGado" }, +{ + Id: 8 + Name: "ShipQuests_Dan" +}, // ID 11 to 30: General quests { diff --git a/db/re/job_db.conf b/db/re/job_db.conf index 141586550..708fcb183 100644 --- a/db/re/job_db.conf +++ b/db/re/job_db.conf @@ -50,7 +50,7 @@ Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so */ //==================================================== Human: { - MoveSpeed: 170 + MoveSpeed: 150 Weight: 20000 BaseASPD: { Fist: 40 @@ -98,7 +98,7 @@ Human: { } Ukar: { - MoveSpeed: 170 + MoveSpeed: 150 Weight: 20000 BaseASPD: { Fist: 40 @@ -145,8 +145,8 @@ Ukar: { 1510, 1520, 1530, 1540, 1550, 1560, 1570, 1580, 1590, 160] // 151 - 160 } -Demon: { - MoveSpeed: 170 +Redy: { + MoveSpeed: 150 Weight: 20000 BaseASPD: { Fist: 40 @@ -194,7 +194,7 @@ Demon: { } Elven: { - MoveSpeed: 170 + MoveSpeed: 150 Weight: 20000 BaseASPD: { Fist: 40 @@ -242,7 +242,7 @@ Elven: { } Orc: { - MoveSpeed: 170 + MoveSpeed: 150 Weight: 20000 BaseASPD: { Fist: 40 @@ -290,7 +290,7 @@ Orc: { } Raijin: { - MoveSpeed: 170 + MoveSpeed: 150 Weight: 20000 BaseASPD: { Fist: 40 @@ -338,7 +338,7 @@ Raijin: { } Tritan: { - MoveSpeed: 170 + MoveSpeed: 150 Weight: 20000 BaseASPD: { Fist: 40 diff --git a/npc/002-1/_import.txt b/npc/002-1/_import.txt index 461307e1e..459d26fd2 100644 --- a/npc/002-1/_import.txt +++ b/npc/002-1/_import.txt @@ -12,5 +12,4 @@ "npc/002-1/hammock.txt", "npc/002-1/knife.txt", "npc/002-1/mapflags.txt", -"npc/002-1/mobs_override.txt", "npc/002-1/peter.txt", diff --git a/npc/002-1/dan.txt b/npc/002-1/dan.txt index bc2191c16..bc5a5c76e 100644 --- a/npc/002-1/dan.txt +++ b/npc/002-1/dan.txt @@ -1,94 +1,33 @@ -// Evol scripts. +// TMW-2 Script // Authors: -// Qwerty Dragon -// Reid +// Qwerty Dragon and Reid (originals) +// Jesusalva // Description: -// There are two kinds of dialogues in this script. -// Dan will randomly choose between a useless sentence, and a quest in Artis. - -002-1,32,31,0 script Dan#002-1 NPC_DEMON_MAN,{ - if (getq(General_Narrator) > 0) - { - sailortalk; - close; - } +// Dan is a sailor from Nard ship (TODO another Redy? Seriously?) who is afraid +// of Pious. +// Variables: +// ShipQuests_Dan +002-1,32,31,0 script Dan#002-1 NPC_REDY_MAN,{ + .@q=getq(ShipQuests_Dan); mesn; - .@q = rand(3); - if (.@q == 0) goto L_QuestStory; - mesq l("You see these pious around us?"); next; mesq l("It seems that we are close to an island, we should take a look at the upper level."); - - close; - -L_QuestStory: - mesq l("It's so hard to find the motivation..."); - next; - - menu - l("Why?"), -, - l("I guess so... I will leave you alone."), L_Quit; - - mes ""; - mesn; - mesq l("Oh, it's you."); - next; - mesq lg("So, you finally woke up? We all thought you were in something like... You know, one of these long comas."); - next; - - menu - l("I'm still in a coma, but my ghost is haunting you!"), L_Quit, - l("It was something like a long nap."), -; - - mes ""; - mesn; - mesq l("It's good, good... I have a friend who is still in a coma, but I can't be with her without working..."); - next; - mesq l("The fear to see her sleeping on this quiet and lonely bed is becoming more and more unbearable, I think that I won't get the bravery to see her this time..."); - next; - - menu - l("Who is she?"), L_She, - l("Do you want me to go see her instead of you?"), L_Quest; - l("I don't know what to say..."), -; - - mes ""; - mesn; - mesq lg("There's nothing to say, don't worry miss.", "There's nothing to say, don't worry sir."); - - close; - -L_She: - mes ""; - mesn; - mesq l("She is a good friend of mine... We wanted to marry a few weeks before her accident but..."); - next; - - goto L_Quit2; - -L_Quest: - mes ""; - mesn; - mesq l("I don't think that we are in a good place to talk about this..."); - next; - -L_Quit: - mes ""; - mesn "Narrator"; - mes col(l("Dan keeps silent since your last question."), 9); - - close; - -L_Quit2: - mesn "Narrator"; - mes col(l("Dan ends the conversation and resumes to write his letter."), 9); - close; OnInit: .sex = G_MALE; - .distance = 2; + .distance = 5; end; + +OnRespawnPiou: + areamonster(instance_mapname("002-1"), 52, 32, 73, 41, "Piou", 1002, 1, instance_npcname("Dan#002-1")+"::OnRespawnPiou"); + end; + +OnInstanceInit: + //instance_set_respawn instance_mapname("002-1"), 52, 32; + areamonster(instance_mapname("002-1"), 52, 32, 73, 41, "Piou", 1002, 3, instance_npcname("Dan#002-1")+"::OnRespawnPiou"); + end; + } diff --git a/npc/002-1/mobs_override.txt b/npc/002-1/mobs_override.txt deleted file mode 100644 index eea1f91c2..000000000 --- a/npc/002-1/mobs_override.txt +++ /dev/null @@ -1,6 +0,0 @@ -// TMW2 Script. Overrides mobs for Candor and Tulimshar's instances (LOCATION$) -// Map 002-1: Second Deck mobs -002-1@Candor,52,32,21,9 monster Piou 1002,3,30000,20000 -002-1@Candor,27,31,1,3 monster Maggot 1030,1,30000,20000 -002-1@Tulim,52,32,21,9 monster Piou 1002,3,30000,20000 -002-1@Tulim,27,31,1,3 monster Maggot 1030,1,30000,20000 diff --git a/npc/005-6/morgan.txt b/npc/005-6/morgan.txt index 1e8ce9d60..0bf0a3396 100644 --- a/npc/005-6/morgan.txt +++ b/npc/005-6/morgan.txt @@ -52,7 +52,7 @@ OnClock0556: OnClock1201: OnClock1759: OnClock0003: - restoreshopitem CottonClotch, 7; + restoreshopitem CottonCloth, 7; restoreshopitem Fungus, 10; restoreshopitem Bread, 15; } |