diff options
-rw-r--r-- | npc/003-1-1/yetiking.txt | 21 |
1 files changed, 16 insertions, 5 deletions
diff --git a/npc/003-1-1/yetiking.txt b/npc/003-1-1/yetiking.txt index 1310e3f46..b26ffd51a 100644 --- a/npc/003-1-1/yetiking.txt +++ b/npc/003-1-1/yetiking.txt @@ -23,8 +23,8 @@ L_Summon: end; L_Die: - percentheal(-100, -100); npctalk3 l("You're playing with fire. Or ice. Or whatever."); + percentheal(-100, -100); closedialog; close; @@ -40,6 +40,7 @@ OnTimer2000: OnTimer5000: if (getareausers("003-1-1", 5) < 2 && !$@GM_OVERRIDE) { npctalk("A lone adventurer? Pft. I'm back to my slumber!"); + .inUse=2; } else { npctalk("You're courageous to summon me, I'll give you that."); areatimer "003-1-1", 93, 20, 97, 25,3000, "#YetiKing::OnSummonTalk"; @@ -47,13 +48,23 @@ OnTimer5000: } end; -// NPC timer is stopped before reaching here, if it reaches, it means you tried +// Now we check if time ran out (standard inUse) because cowardice, or if you tried // to do the quest alone. And this is a Co-Op quest with free player numbers. // Therefore, we must return the Yeti King to his summon circle. OnTimer7500: - setnpcdisplay .name$, NPC_SUMMONING_CIRC; - .inUse=0; - stopnpctimer; + if (.inUse == 2) { + setnpcdisplay .name$, NPC_SUMMONING_CIRC; + .inUse=0; + stopnpctimer; + } + end; + +OnTimer45000: + if (.inUse == 1) { + setnpcdisplay .name$, NPC_SUMMONING_CIRC; + .inUse=0; + stopnpctimer; + } end; // You can only talk to him with SummonTalk. Only one player will summon. |