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-rw-r--r--npc/001-11/Soren.txt2
-rw-r--r--npc/005-6/zitoni.txt4
-rw-r--r--npc/functions/resetstatus.txt12
3 files changed, 12 insertions, 6 deletions
diff --git a/npc/001-11/Soren.txt b/npc/001-11/Soren.txt
index c4f393131..c840d92c5 100644
--- a/npc/001-11/Soren.txt
+++ b/npc/001-11/Soren.txt
@@ -48,7 +48,7 @@ L_Purpose:
mes "";
switch (@menu) {
case 2:
- ConfirmStatusReset(1);
+ ConfirmStatusReset(1, false);
break;
case 3:
goto L_Swap;
diff --git a/npc/005-6/zitoni.txt b/npc/005-6/zitoni.txt
index 35b51f225..9d232f3d7 100644
--- a/npc/005-6/zitoni.txt
+++ b/npc/005-6/zitoni.txt
@@ -85,9 +85,9 @@ L_ResetStats:
L_ConfirmReset:
if (BaseLevel <= 10)
- ConfirmStatusReset(0);
+ ConfirmStatusReset(0, false);
else
- ConfirmStatusReset();
+ ConfirmStatusReset(-1, false);
goto L_Quit;
L_OtherPotion:
diff --git a/npc/functions/resetstatus.txt b/npc/functions/resetstatus.txt
index eb5d0cfc5..fca8a43a8 100644
--- a/npc/functions/resetstatus.txt
+++ b/npc/functions/resetstatus.txt
@@ -47,7 +47,7 @@ function script StatusResetReinvest {
}
// Return wasSP on success, 0 on failure
-// ConfirmReset( {price} )
+// ConfirmReset( {price, town=True} )
function script ConfirmStatusReset {
if (BaseLevel >= 15)
.@plush_count=(1000-BaseLevel*10+(BaseLevel*18));
@@ -59,7 +59,10 @@ function script ConfirmStatusReset {
if (getarg(0,-1) >= 0)
.@plush_count=getarg(0,-1);
- .@plush_count=POL_AdjustPrice(.@plush_count);
+ if (getarg(1, true))
+ .@plush_count=POL_AdjustPrice(.@plush_count);
+ else
+ .@plush_count=.@plush_count;
mesc l("WARNING: Permanent boosts will return to their fruit form."), 1;
@@ -95,7 +98,10 @@ function script ConfirmStatusReset {
l("It seems that you have no status points to reset!"),
l("Come back when you will really need me.");
} else {
- POL_PlayerMoney(.@plush_count);
+ if (getarg(1, true))
+ POL_PlayerMoney(.@plush_count);
+ else
+ Zeny-=.@plush_count;
speech S_LAST_NEXT,
l("Let's see... @@ of your status points have just been reset!", StatusPoint - .@wasSP),
l("Spend it wisely this time."),