summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--npc/test/_import.txt1
-rw-r--r--npc/test/hinnack.txt76
2 files changed, 0 insertions, 77 deletions
diff --git a/npc/test/_import.txt b/npc/test/_import.txt
index cea2672a4..c3e1f60b1 100644
--- a/npc/test/_import.txt
+++ b/npc/test/_import.txt
@@ -1,7 +1,6 @@
// Map test: test
// This file is generated automatically. All manually added changes will be removed when running the Converter.
"npc/test/_mobs.txt",
-"npc/test/hinnack.txt",
"npc/test/karim.txt",
"npc/test/mapflags.txt",
"npc/test/npc1.txt",
diff --git a/npc/test/hinnack.txt b/npc/test/hinnack.txt
deleted file mode 100644
index e55d1cc02..000000000
--- a/npc/test/hinnack.txt
+++ /dev/null
@@ -1,76 +0,0 @@
-// Evol scripts.
-// Authors:
-// Saulc
-// Description:
-// NPC test fork from moon
-// Variables:
-// ArtisQuests_Apana - quest var
-// Quest stages:
-// 0 - not started
-// 1 - started, searching for Bug Leg
-// 2 - quest finished
-
-test,2,2,0 script hinnack NPC_PLAYER,{
-
- .BaitID = BugLeg;
- .BaitCount = 12;
-
- .@q = getq(ArtisQuests_Apana);
- if (.@q == 1) goto L_CheckItems;
- if (.@q == 2) goto L_QuestDone;
-
- speech S_LAST_BLANK_LINE,
- l("I made a figurin with Bug legs."),
- lg("Be a friend and bring me @@ @@.", "Be a friend and bring me @@ @@.", .BaitCount, getitemlink(.BaitID));
-
- switch (select(l("I'll be back in no time."),
- l("Sorry, I'm doing other things at the moment.")))
- {
- case 1:
- setq ArtisQuests_Apana, 1;
- speech S_FIRST_BLANK_LINE,
- l("Thank you. I'll wait here.");
- close;
- case 2:
- speech S_FIRST_BLANK_LINE,
- l("But I'm almost out of @@...", getitemlink(.BaitID));
- close;
- }
-
-L_CheckItems:
- if (countitem(.BaitID) < .BaitCount)
- {
- speech
- l("Sorry, but you don't have what I need."),
- l("I need @@ @@.", .BaitCount, getitemlink(.BaitID));
- close;
- }
-
- speech
- l("That's exactly what I needed!"),
- l("To thank you, accept my old fishing rod."),
- l("It's not as good as my new one, but still very useful."),
- l("Just look at that water! There's a whole bunch of fish down there."),
- l("Oh, and you will need this book too, it will help you learn the basics of fishing."),
- lg("You might even get lucky, and get a @@.",
- "You might even get lucky, and get a @@.", getitemlink(GrassCarp)),
- l("Have a good time fishing!");
-
- delitem .BaitID, .BaitCount;
- Zeny = Zeny + 1000;
- message strcharinfo(0), l("You receive @@ E!", 1000);
- setq ArtisQuests_Apana, 2;
- close;
-
-L_QuestDone:
- // Idea for future: Eugene telling fishman jokes.
- speech
- l("Ahoy, @@!", strcharinfo(0)),
- l("Are the fish biting today?");
- close;
-
-OnInit:
- .sex = G_MALE;
- .distance = 3;
- end;
-}