diff options
-rw-r--r-- | db/re/item_db.conf | 120 |
1 files changed, 60 insertions, 60 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf index 67c8a5fa5..c3abf0162 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -154,8 +154,8 @@ item_db: ( } else { - @min = 12; - @max = 18; + @min = 15; + @max = 45; @delay = 3; @type = 1; doevent "rand_sc_heal::OnUse"; @@ -180,8 +180,8 @@ item_db: ( Sprite: 0 UseEffect: "EFFECT_HEAL" Script: <" - @min = 35; - @max = 50; + @min = 50; + @max = 200; @delay = 3; @type = 1; doevent "rand_sc_heal::OnUse"; @@ -206,8 +206,8 @@ item_db: ( UseEffect: "EFFECT_HEAL" Script: <" sc_end SC_POISON; - @min = 25; - @max = 35; + @min = 35; + @max = 70; @delay = 5; @type = 4; doevent "rand_sc_heal::OnUse"; @@ -231,8 +231,8 @@ item_db: ( Sprite: 0 UseEffect: "EFFECT_HEAL" Script: <" - @min = 40; - @max = 60; + @min = 60; + @max = 100; @delay = 5; @type = 1; doevent "rand_sc_heal::OnUse"; @@ -256,8 +256,8 @@ item_db: ( Sprite: 0 UseEffect: "EFFECT_HEAL" Script: <" - @min = 12; - @max = 20; + @min = 15; + @max = 40; @delay = 2; @type = 1; doevent "rand_sc_heal::OnUse"; @@ -282,7 +282,7 @@ item_db: ( UseEffect: "EFFECT_HEAL" Script: <" @min = 15; - @max = 25; + @max = 35; @delay = 3; @type = 1; doevent "rand_sc_heal::OnUse"; @@ -306,8 +306,8 @@ item_db: ( Sprite: 0 UseEffect: "EFFECT_HEAL" Script: <" - @min = 22; - @max = 33; + @min = 60; + @max = 140; @delay = 3; @type = 1; doevent "rand_sc_heal::OnUse"; @@ -331,8 +331,8 @@ item_db: ( UseEffect: "EFFECT_HEAL" Script: <" sc_start SC_POISON, 30000, 0; - @min = 10; - @max = 20; + @min = 20; + @max = 40; @delay = 3; @type = 1; doevent "rand_sc_heal::OnUse"; @@ -356,8 +356,8 @@ item_db: ( Sprite: 0 UseEffect: "EFFECT_HEAL" Script: <" - @min = 80; - @max = 110; + @min = 180; + @max = 320; @delay = 5; @type = 1; doevent "rand_sc_heal::OnUse"; @@ -381,8 +381,8 @@ item_db: ( UseEffect: "EFFECT_HEAL" Script: <" sc_start2 SC_POISON, 1, 30, 3333; - @min = 2; - @max = 6; + @min = 10; + @max = 26; @delay = 1; @type = 1; doevent "rand_sc_heal::OnUse"; @@ -406,8 +406,8 @@ item_db: ( UseEffect: "EFFECT_HEAL" Script: <" sc_start2 SC_POISON, 1, 30, 6666; - @min = 30; - @max = 70; + @min = 60; + @max = 130; @delay = 5; @type = 1; doevent "rand_sc_heal::OnUse"; @@ -431,8 +431,8 @@ item_db: ( Sprite: 0 UseEffect: "EFFECT_HEAL" Script: <" - @min = 65; - @max = 90; + @min = 120; + @max = 180; @delay = 5; @type = 1; doevent "rand_sc_heal::OnUse"; @@ -476,8 +476,8 @@ item_db: ( UseEffect: "EFFECT_HEAL" Script: <" sc_start SC_ATTHASTE_POTION1, 15000, 5; - @min = 20; - @max = 30; + @min = 40; + @max = 70; @delay = 3; @type = 1; doevent "rand_sc_heal::OnUse"; @@ -523,8 +523,8 @@ item_db: ( Sprite: 0 UseEffect: "EFFECT_HEAL" Script: <" - @min = 28; - @max = 35; + @min = 40; + @max = 65; @delay = 5; @type = 1; doevent "rand_sc_heal::OnUse"; @@ -548,8 +548,8 @@ item_db: ( Sprite: 0 UseEffect: "EFFECT_HEAL" Script: <" - @min = 60; - @max = 75; + @min = 100; + @max = 225; @delay = 5; @type = 1; doevent "rand_sc_heal::OnUse"; @@ -573,8 +573,8 @@ item_db: ( Sprite: 0 UseEffect: "EFFECT_HEAL" Script: <" - @min = 110; - @max = 130; + @min = 120; + @max = 240; @delay = 5; @type = 2; doevent "rand_sc_heal::OnUse"; @@ -762,8 +762,8 @@ item_db: ( Sprite: 0 UseEffect: "EFFECT_HEAL" Script: <" - @min = 70; - @max = 80; + @min = 66; + @max = 99; @delay = 5; @type = 1; doevent "rand_sc_heal::OnUse"; @@ -839,8 +839,8 @@ item_db: ( Sprite: 0 UseEffect: "EFFECT_HEAL" Script: <" - @min = 40; - @max = 90; + @min = 50; + @max = 110; @delay = 5; @type = 1; doevent "rand_sc_heal::OnUse"; @@ -905,8 +905,8 @@ item_db: ( Sprite: 0 UseEffect: "EFFECT_HEAL" Script: <" - @min = 55; - @max = 155; + @min = 65; + @max = 175; @delay = 3; @type = 1; doevent "rand_sc_heal::OnUse"; @@ -930,8 +930,8 @@ item_db: ( Sprite: 0 UseEffect: "EFFECT_HEAL" Script: <" - @min = 100; - @max = 400; + @min = 95; + @max = 225; @delay = 4; @type = 1; doevent "rand_sc_heal::OnUse"; @@ -955,8 +955,8 @@ item_db: ( Sprite: 0 UseEffect: "EFFECT_HEAL" Script: <" - @min = 80; - @max = 200; + @min = 85; + @max = 230; @delay = 3; @type = 1; doevent "rand_sc_heal::OnUse"; @@ -980,8 +980,8 @@ item_db: ( Sprite: 0 UseEffect: "EFFECT_HEAL" Script: <" - @min = 60; - @max = 140; + @min = 65; + @max = 145; @delay = 3; @type = 1; doevent "rand_sc_heal::OnUse"; @@ -1005,8 +1005,8 @@ item_db: ( Sprite: 0 UseEffect: "EFFECT_HEAL" Script: <" - @min = 4; - @max = 400; + @min = 1; + @max = 100; @delay = 3; @type = 1; doevent "rand_sc_heal::OnUse"; @@ -1030,8 +1030,8 @@ item_db: ( Sprite: 0 UseEffect: "EFFECT_HEAL" Script: <" - @min = 150; - @max = 300; + @min = 210; + @max = 444; @delay = 3; @type = 1; doevent "rand_sc_heal::OnUse"; @@ -1080,8 +1080,8 @@ item_db: ( Sprite: 0 UseEffect: "EFFECT_HEAL" Script: <" - @min = 24; - @max = 40; + @min = 12; + @max = 64; @delay = 3; @type = 1; doevent "rand_sc_heal::OnUse"; @@ -1105,7 +1105,7 @@ item_db: ( Sprite: 0 UseEffect: "EFFECT_HEAL" Script: <" - @min = 4; + @min = 10; @max = 400; @delay = 3; @type = 1; @@ -1431,8 +1431,8 @@ item_db: ( Sprite: 0 UseEffect: "EFFECT_HEAL" Script: <" - @min = 4; - @max = 400; + @min = 75; + @max = 120; @delay = 3; @type = 1; doevent "rand_sc_heal::OnUse"; @@ -1681,8 +1681,8 @@ item_db: ( Sprite: 0 UseEffect: "EFFECT_HEAL" Script: <" - @min = 250; - @max = 400; + @min = 400; + @max = 500; @delay = 5; @type = 1; doevent "rand_sc_heal::OnUse"; @@ -1831,8 +1831,8 @@ item_db: ( Sprite: 0 UseEffect: "EFFECT_HEAL" Script: <" - @min = 4; - @max = 400; + @min = 130; + @max = 210; @delay = 3; @type = 1; doevent "rand_sc_heal::OnUse"; @@ -1902,8 +1902,8 @@ item_db: ( Sprite: 0 UseEffect: "EFFECT_HEAL" Script: <" - @min = 1; - @max = 3; + @min = 20; + @max = 40; @delay = 2; @type = 1; doevent "rand_sc_heal::OnUse"; @@ -2256,8 +2256,8 @@ item_db: ( UseEffect: "EFFECT_HEAL" Script: <" sc_start SC_PLUSATTACKPOWER, 15000, 10; - @min = 20; - @max = 30; + @min = 40; + @max = 70; @delay = 3; @type = 1; doevent "rand_sc_heal::OnUse"; |