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-rw-r--r--npc/012-2/rakinorf.txt24
1 files changed, 12 insertions, 12 deletions
diff --git a/npc/012-2/rakinorf.txt b/npc/012-2/rakinorf.txt
index b7f086039..5a8dd3283 100644
--- a/npc/012-2/rakinorf.txt
+++ b/npc/012-2/rakinorf.txt
@@ -205,10 +205,7 @@ L_MainStory:
mesq l("You will need to *hic* prove yourself to *hic* me and the town first...");
next;
mesc b(l(".:: Main Quest 2-2 ::.")), 3;
- if (BaseLevel >= 40)
- mesc l("* @@/@@ Base Level", BaseLevel, 40), 2;
- else
- mesc l("* @@/@@ Base Level", BaseLevel, 40), 9;
+ msObjective(BaseLevel >= 35, l("* @@/@@ Base Level", BaseLevel, 35));
if (JobLevel >= 15)
mesc l("* @@/@@ Job Level", JobLevel, 15), 2;
@@ -238,7 +235,7 @@ L_MainStory:
case 8:
mesc b(l(".:: Main Quest 2-2 ::.")), 3;
- msObjective(BaseLevel >= 40, l("* @@/@@ Base Level", BaseLevel, 40));
+ msObjective(BaseLevel >= 35, l("* @@/@@ Base Level", BaseLevel, 35));
msObjective(JobLevel >= 15, l("* @@/@@ Job Level", JobLevel, 15));
@@ -247,7 +244,7 @@ L_MainStory:
msObjective(getq(HurnscaldQuest_BloodDonor), l("* Donate blood at least once."));
next;
- if (BaseLevel >= 40 &&
+ if (BaseLevel >= 35 &&
JobLevel >= 15 &&
countitem(Scythe) &&
getq(HurnscaldQuest_BloodDonor))
@@ -289,18 +286,21 @@ L_Fail:
close;
L_Complete:
- inventoryplace ReturnPotion, 10;
- setq General_Narrator, 6, 0;
- getitem ReturnPotion, rand(5,10);
- getexp BaseLevel*750, JobLevel*50;// Reference Levels: (40, 15)
+ inventoryplace ReturnPotion, 5, HalinWarpCrystal, 1, HurnsWarpCrystal, 1;
mesn;
mesq l("Good, you *hic* proved your *hic* worth. I'll give you them.");
next;
mesn;
- mesq l("They will expire *hic* in just @@... Or on logout.", FuzzyTime(@returnpotion_expiredate));
+ mesq l("Here are EXTREMELY VALUABLE warp crystals, and the *hic* fabled return potions.");
next;
mesn;
- mesq l("What are you *hic* doing here? They are expiring! GO NOW!");
+ mesq l("Halinarzo is a *hic* level 50 area. So please *hic* be careful!");
+ mesc l("WARNING: Warp Crystals can break after use and have a cooldown.");
+ setq General_Narrator, 6, 0;
+ getitem ReturnPotion, 5;
+ getitem HalinWarpCrystal, 1;
+ getitem HurnsWarpCrystal, 1;
+ getexp BaseLevel*400, JobLevel*50;// Reference Levels: (35, 15)
close;
OnInit: