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-rw-r--r--db/re/item_db.conf6
1 files changed, 5 insertions, 1 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index b74e2197c..c13709de4 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -12459,11 +12459,11 @@ item_db: (
Script: <"
bonus bHitRate,50;
bonus bAtkEle,Ele_Holy;
+ bonus2 bAddRace, RC_Legendary, 50;
bonus bFlee2Rate,-100;
bonus bCriticalDef,-50;
bonus bHealPower,100;
bonus bHealPower2,100;
- bonus2 bAddRace, RC_Legendary, 30;
skill TMW2_OVERLOAD, getrefine();
// Resistances
@@ -12537,6 +12537,7 @@ item_db: (
Script: <"
bonus bHitRate,-10;
bonus bAtkEle,Ele_Holy;
+ bonus2 bAddRace, RC_Legendary, 30;
bonus bFlee2Rate,-100;
bonus bCriticalDef,-50;
bonus bCriticalRate,-50;
@@ -12601,6 +12602,7 @@ item_db: (
Script: <"
bonus bHitRate,100;
bonus bAtkEle,Ele_Holy;
+ bonus2 bAddRace, RC_Legendary, 30;
bonus bFlee2Rate,-100;
bonus bFleeRate,-100;
bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All;
@@ -12653,6 +12655,7 @@ item_db: (
}
Script: <"
bonus bAtkEle,Ele_Holy;
+ bonus2 bMagicAddRace, RC_Legendary, 30;
//bonus bCastrate,-50;
//bonus bNoCastCancel,1;
bonus bMaxSP,750;
@@ -12710,6 +12713,7 @@ item_db: (
bonus bCriticalDef,100;
bonus bSPrecovRate,100;
bonus2 bHPRegenRate, BaseLevel/3, 1500;
+ bonus2 bAddRace2, RC_Legendary, 70;
// The defense power grows with the user
// Will almost always be higher than shields