diff options
-rw-r--r-- | npc/009-5/manastone.txt | 49 |
1 files changed, 44 insertions, 5 deletions
diff --git a/npc/009-5/manastone.txt b/npc/009-5/manastone.txt index 83e6637a1..47e0f1017 100644 --- a/npc/009-5/manastone.txt +++ b/npc/009-5/manastone.txt @@ -2,19 +2,58 @@ // Author: // Jesusalva // Description: -// TODO +// The last Mana Stone in the whole world, which is not owned by the Magic Council +// or the Monster King. 009-5,0,0,0 script Mana Stone NPC_MANA_STONE,{ if (BaseLevel < 40) goto L_NotWorthy; - hello; - end; + mesn; + mes l("The mighty Mana Stone does not reacts against you."); + mes l("If you fell ready, perhaps you should touch it?"); + mes ""; + menu + l("Touch it!"), L_Level, + l("Take it!"), L_NotWorthy2, + l("Break it!"), L_NotWorthy2, + l("Leave it alone!"), -; + close; + L_NotWorthy: percentheal -70+BaseLevel, -100+BaseLevel; - npctalk3 "You are not worthy!"; + npctalk3 l("You are not worthy!"); end; +L_Level: + if (MAGIC_LVL == 0 && readparam(bInt) >= 30 && BaseLevel >= 40 && JobLevel >= 10) goto L_LevelUp; + + // Everything below this line is garbage + if (MAGIC_LVL == 1 && readparam(bInt) >= 60 && BaseLevel >= 60 && JobLevel >= 30) goto L_LevelUp; + if (MAGIC_LVL == 2 && readparam(bInt) >= 90 && BaseLevel >= 80 && JobLevel >= 50) goto L_LevelUp; + if (MAGIC_LVL == 3 && readparam(bInt) >= 120 && BaseLevel >= 100 && JobLevel >= 70) goto L_LevelUp; + if (MAGIC_LVL == 4 && readparam(bInt) >= 150 && BaseLevel >= 120 && JobLevel >= 90) goto L_LevelUp; + if (MAGIC_LVL == 5 && readparam(bInt) >= 180 && BaseLevel >= 140 && JobLevel >= 110) goto L_LevelUp; + if (MAGIC_LVL == 6 && readparam(bInt) >= 210 && BaseLevel >= 160 && JobLevel >= 120) goto L_LevelUp; + if (MAGIC_LVL >= 7) npctalk3 l("You already got all power I could grant you!"); + if (MAGIC_LVL >= 7 || is_gm()) close; + +L_NotWorthy2: + if (is_gm()) disablenpc("Mana Stone"); + if (is_gm()) close; + percentheal -20, -50; + npctalk3 l("You are not worthy!"); + end; + +L_LevelUp: + mes ""; + mes l("A great rush of mana flows though you."); + if (!MAGIC_LVL) mes l("Magic Power is granted to you, but you die from it."); + if (MAGIC_LVL) mes l("More Magic Power is granted to you, but you die from it."); + MAGIC_LVL = MAGIC_LVL+1; + percentheal -100, -100; + close; + OnInit: movenpc .name$, rand(200), rand(200); .sex = G_OTHER; @@ -46,7 +85,7 @@ OnClock2100: OnClock2250: OnClock2340: movenpc .name$, rand(200), rand(200); - //npctalk l("Those who are worthy, may get my magic. For the others, death awaits!"); + npctalk "Those who are worthy, may get my magic. For the others, death awaits!"; end; } |