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-rw-r--r--db/re/item_db.conf2
-rw-r--r--npc/items/grenade.txt4
2 files changed, 3 insertions, 3 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 78780c98a..8bee054b8 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -1573,7 +1573,7 @@ item_db: (
Delay: 500
UseEffect: "FX_SMOKEBOMB"
Script: <"
- callfunc "smoke_grenade", 3, 500+BaseLevel;
+ callfunc "smoke_grenade", 3, 500+BaseLevel*3;
//itemskill AS_CLOAKING,1,1;
//itemskill SM_MAGNUM,1;
// Fallback: ~~TF_HIDING AS_CLOAKING SC_INVISIBILITY RA_CAMOUFLAGE~~ None work?
diff --git a/npc/items/grenade.txt b/npc/items/grenade.txt
index 13685f0a2..5768b66cd 100644
--- a/npc/items/grenade.txt
+++ b/npc/items/grenade.txt
@@ -34,8 +34,8 @@ function script smoke_grenade {
getmapxy(.@m$, .@x, .@y, 0);
.@c=getunits(BL_MOB, .@mbs, false, .@m$, .@x-.@r, .@y-.@r, .@x+.@r, .@y+.@r);
for (.@i = 0; .@i < .@c; .@i++) {
- sc_start SC_SLEEP, .@d, 1;
- specialeffect(FX_ATTACK, AREA, .@mbs[.@i]);
+ sc_start SC_SLEEP, .@d, 1, 10000, SCFLAG_NONE, .@mbs[.@i];
+ specialeffect(FX_BUFF, AREA, .@mbs[.@i]);
}
return;
}