diff options
-rw-r--r-- | npc/003-1-1/_import.txt | 1 | ||||
-rw-r--r-- | npc/003-1-1/downpath.txt | 30 |
2 files changed, 31 insertions, 0 deletions
diff --git a/npc/003-1-1/_import.txt b/npc/003-1-1/_import.txt index 3acc019ee..56c456ab0 100644 --- a/npc/003-1-1/_import.txt +++ b/npc/003-1-1/_import.txt @@ -2,5 +2,6 @@ // This file is generated automatically. All manually added changes will be removed when running the Converter. "npc/003-1-1/_mobs.txt", "npc/003-1-1/_warps.txt", +"npc/003-1-1/downpath.txt", "npc/003-1-1/treasure.txt", "npc/003-1-1/yetiking.txt", diff --git a/npc/003-1-1/downpath.txt b/npc/003-1-1/downpath.txt new file mode 100644 index 000000000..fd0c77480 --- /dev/null +++ b/npc/003-1-1/downpath.txt @@ -0,0 +1,30 @@ +// TMW2 scripts. +// Author: +// Jesusalva +// Notes: +// TW: Tulimshar, West +// TE: Tulimshar, East + +003-1-1,100,58,0 script #SewerDD-TW NPC_NO_SPRITE,{ + mesc l("There's a small, damp corritor, which you could crawl though."); + mesc l("It's not possible to see any light, and it seems to small and damp to have monsters."); + mesc l("You could barely fit on it, and your clothes will be ruined, in need of washing."); + next; + mesc l("Descend into the small corritor?"); + mesc l("Note: You'll be vulnerable for a short while!"), 1; + if (askyesno() == ASK_YES) { + closedialog; + sc_start SC_STUN, 3000, 1, 10000, SCFLAG_NOAVOID|SCFLAG_FIXEDTICK, getcharid(3); + sleep2(3000); + warp "003-1-3", 45, 36; + dispbottom l("At long last, you see the end of the corritor."); + end; + } + close; +} + +003-1-1,150,140,0 script #SewerDD-TE NPC_NO_SPRITE,{ + dispbottom l("The sewer mouth is locked."); + end; +} + |