diff options
author | Jesusaves <cpntb1@ymail.com> | 2019-06-03 20:46:38 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2019-06-03 20:46:38 -0300 |
commit | 07e05d5f62cdcbbeb5e88fd3c1267bb14d812621 (patch) | |
tree | 025f28622fecb12ce1a27ac2d69d48bbae802a98 /npc | |
parent | 893824c2be76d006c896235217f9323368a37ce5 (diff) | |
download | serverdata-07e05d5f62cdcbbeb5e88fd3c1267bb14d812621.tar.gz serverdata-07e05d5f62cdcbbeb5e88fd3c1267bb14d812621.tar.bz2 serverdata-07e05d5f62cdcbbeb5e88fd3c1267bb14d812621.tar.xz serverdata-07e05d5f62cdcbbeb5e88fd3c1267bb14d812621.zip |
Monster King death - safety flags
Diffstat (limited to 'npc')
-rw-r--r-- | npc/015-8-1/campaign.txt | 3 | ||||
-rw-r--r-- | npc/functions/gmbot.txt | 13 |
2 files changed, 11 insertions, 5 deletions
diff --git a/npc/015-8-1/campaign.txt b/npc/015-8-1/campaign.txt index b2f836700..0158d6264 100644 --- a/npc/015-8-1/campaign.txt +++ b/npc/015-8-1/campaign.txt @@ -83,6 +83,9 @@ OnS04: // Status cleanup // 255 = PCBLOCK_ATTACK|PCBLOCK_SKILL|PCBLOCK_USEITEM|PCBLOCK_COMMANDS|PCBLOCK_SITSTAND|PCBLOCK_IMMUNE|PCBLOCK_CHAT|PCBLOCK_MOVE setpcblock(255, false); + // TODO: After x time, reinforcements on both sides + // BOSS: “Kill 'em all!” + // SAGGY: “Beings of florest, come to my aid and protect me!” end; // Assassin, HoodedNinja, HoodedAssassin (boss) diff --git a/npc/functions/gmbot.txt b/npc/functions/gmbot.txt index caa44cedd..1211c6fd9 100644 --- a/npc/functions/gmbot.txt +++ b/npc/functions/gmbot.txt @@ -34,11 +34,14 @@ OnSlaveDie: end; OnBourneAgain: - channelmes("#world", strcharinfo(0)+" did an act worth of notice."); - dispbottom l("Oh well, this sucks, but that was only an illusion."); - dispbottom l("The real Monster King is probably on his fortress. It'll take more than that to take him down."); - getexp BaseLevel**3, 0; - Mobpt = Mobpt + 165; + if (playerattached()) { + channelmes("#world", strcharinfo(0)+" did an act worth of notice."); + dispbottom l("Oh well, this sucks, but that was only an illusion."); + dispbottom l("The real Monster King is probably on his fortress. It'll take more than that to take him down."); + getexp BaseLevel**3, 0; + Mobpt = Mobpt + 165; + $MOST_HEROIC$=strcharinfo(0); + } // We need to start over .bar=true; OnInit: |