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authorJesusaves <cpntb1@ymail.com>2019-06-16 23:16:23 -0300
committerJesusaves <cpntb1@ymail.com>2019-06-16 23:16:23 -0300
commitea406ac0a4dbe92e02fd75ff24c242e656f35ba8 (patch)
treeff961709ecce937303c631dd77ad13387c36b7a9 /npc
parent2c4ba7583d096e0345fea9222b03d740719b97b7 (diff)
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Add a treasure chest on 023-3, make notes
Diffstat (limited to 'npc')
-rw-r--r--npc/023-3/logic.txt13
-rw-r--r--npc/024-16/generals.txt1
2 files changed, 14 insertions, 0 deletions
diff --git a/npc/023-3/logic.txt b/npc/023-3/logic.txt
index 623b573b0..dc9e439ee 100644
--- a/npc/023-3/logic.txt
+++ b/npc/023-3/logic.txt
@@ -67,3 +67,16 @@ OnTouch:
end;
}
+// A simple random treasure chest - to be sure players were introduced to this
+// awesome system. Same rules as any treasure box still applies.
+023-3,94,212,0 script #chest_02330 NPC_CHEST,{
+
+ TreasureBox();
+ specialeffect(.dir == 0 ? 24 : 25, AREA, getnpcid()); // closed ? opening : closing
+ close;
+
+OnInit:
+ .distance = 2;
+ end;
+}
+
diff --git a/npc/024-16/generals.txt b/npc/024-16/generals.txt
index 625afeb93..368597e98 100644
--- a/npc/024-16/generals.txt
+++ b/npc/024-16/generals.txt
@@ -56,6 +56,7 @@ function script FrostiaGeneralQuest {
mesc b(l(".:: Main Quest 4-3 ::.")), 3;
msObjective(BaseLevel >= 52, l("* @@/@@ Base Level", BaseLevel, 52));
msObjective(JobLevel >= 24, l("* @@/@@ Job Level", JobLevel, 24));
+ //msObjective(JobLevel >= 24, l("* Win an Arena Match"));
next;
if (BaseLevel >= 52 && JobLevel >= 24) {
mesn;