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authorJesusaves <cpntb1@ymail.com>2020-02-22 01:19:37 -0300
committerJesusaves <cpntb1@ymail.com>2020-02-22 01:19:37 -0300
commit5c627fd6cb53cad66a39d77c5a394ad27a3d22c5 (patch)
treeb9bc027f51b6e4fe09f193528607bc585634bc61 /npc
parent7844466de562c4f346d777da5e34d0dc11642521 (diff)
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What's this? Looks like a bug. Add "missing" ontouch code
Diffstat (limited to 'npc')
-rw-r--r--npc/002-5/main.txt7
1 files changed, 7 insertions, 0 deletions
diff --git a/npc/002-5/main.txt b/npc/002-5/main.txt
index 22269552e..99980daaf 100644
--- a/npc/002-5/main.txt
+++ b/npc/002-5/main.txt
@@ -35,6 +35,13 @@ L_Error:
warp "000-1", 22, 22;
Exception("PLAYER INVALID PC_DEST ON #NardShip: " + PC_DEST$, RB_DEFAULT | RB_ISFATAL);
end;
+
+OnTouch:
+ if (PC_DEST$ != "" && @timer_navio_running == 0) {
+ addtimer nard_time(PC_DEST$), "#NardShip::OnEvent";
+ @timer_navio_running = 1;
+ }
+ end;
}
// Do not add .distance here.