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authorJesusaves <cpntb1@ymail.com>2018-12-29 22:53:23 -0200
committerJesusaves <cpntb1@ymail.com>2018-12-29 22:53:23 -0200
commit2740d16bc2bc84af2b3b50218eda47594ebe4a5a (patch)
treeb886483e7f917c6fb44f54d2efe89fc1eb39be9e /npc
parent9c791dbe4ed4d0b8904b489e00138c8c26064cfc (diff)
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This should add some safety to the drop rate management reset.
Requires further investigation. @reloadbattleconf did the trick, but it should have been cast on day/night cycle. Something is *terribly* broken.
Diffstat (limited to 'npc')
-rw-r--r--npc/commands/rate-management.txt22
1 files changed, 11 insertions, 11 deletions
diff --git a/npc/commands/rate-management.txt b/npc/commands/rate-management.txt
index a9527bddd..46edb426a 100644
--- a/npc/commands/rate-management.txt
+++ b/npc/commands/rate-management.txt
@@ -119,17 +119,17 @@ OnReload:
stopnpctimer;
.hours = 0;
.max_hours = 0;
- .current_rate = .original_exp_rate;
- setbattleflag("item_rate_common", .org_dcn);
- setbattleflag("item_rate_common_boss", .org_dcb);
- setbattleflag("item_rate_heal", .org_dhn);
- setbattleflag("item_rate_heal_boss", .org_dhb);
- setbattleflag("item_rate_use", .org_dun);
- setbattleflag("item_rate_use_boss", .org_dub);
- setbattleflag("item_rate_equip", .org_den);
- setbattleflag("item_rate_equip_boss", .org_deb);
- setbattleflag("item_rate_card", .org_dxn);
- setbattleflag("item_rate_card_boss", .org_dxb);
+ .current_rate = 100;
+ setbattleflag("item_rate_common", 100);
+ setbattleflag("item_rate_common_boss", 100);
+ setbattleflag("item_rate_heal", 100);
+ setbattleflag("item_rate_heal_boss", 100);
+ setbattleflag("item_rate_use", 100);
+ setbattleflag("item_rate_use_boss", 100);
+ setbattleflag("item_rate_equip", 100);
+ setbattleflag("item_rate_equip_boss", 100);
+ setbattleflag("item_rate_card", 100);
+ setbattleflag("item_rate_card_boss", 100);
charcommand("@reloadmobdb"); // this is on purpose (callable without RID) - no idea what is the purpose
SeasonReload(1);
}