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authorJesusaves <cpntb1@ymail.com>2020-08-07 13:39:51 -0300
committerJesusaves <cpntb1@ymail.com>2020-08-07 13:39:51 -0300
commitb9d51a9975b0501d7ed1a29887ce395a2453e888 (patch)
tree61fe639692c9f2d120a1223ed602cd89887009b0 /npc
parentd79b5cfea75986918b1b2d40249cac004970c066 (diff)
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Rewrite a bit Lilit jump logic
Diffstat (limited to 'npc')
-rw-r--r--npc/017-1/drowned_man.txt3
1 files changed, 2 insertions, 1 deletions
diff --git a/npc/017-1/drowned_man.txt b/npc/017-1/drowned_man.txt
index ec808ef73..9f0cda495 100644
--- a/npc/017-1/drowned_man.txt
+++ b/npc/017-1/drowned_man.txt
@@ -120,12 +120,13 @@ OnInit:
if (askyesno() == ASK_YES) {
// Can't jump with pets
// FIXME: Move it elsewhere - resist pet_Detective updates
- for (.@i=PiouEgg; .@i <= BatEgg ; .@i++) {
+ for (.@i=0+PiouEgg; .@i <= 0+MoggunEgg ; .@i++) {
if (countitem(.@i) >= 0) {
mesc l("Can't bring pets with you..."), 1;
next;
mesc l("Do you really think the poor creature should jump a bridge in water and DIE?"), 1;
@nojump=gettimetick(2);
+ mesc l("* Put the %s safely in storage before jumping.", getitemlink(.@i));
close;
}
}