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authorJesusaves <cpntb1@ymail.com>2019-06-09 14:14:52 -0300
committerJesusaves <cpntb1@ymail.com>2019-06-09 14:14:52 -0300
commitbd030746c08ac64d3d1dcbc1fbc46ff37f72c868 (patch)
tree463dcc144b97a15b05f13e35e1ba6b86743b34b6 /npc
parentd596298b2a52c1718aa5335e3715cde2c5e5213b (diff)
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Sagratha's Boss Room traps - allow stun 75% of time (instead of 25%).
This will be your main strategy here. The enemies are strong but you don't need to kill them :> Focus on the mission!
Diffstat (limited to 'npc')
-rw-r--r--npc/015-8-1/puzzle.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/015-8-1/puzzle.txt b/npc/015-8-1/puzzle.txt
index f472cdf0c..0db3f3f82 100644
--- a/npc/015-8-1/puzzle.txt
+++ b/npc/015-8-1/puzzle.txt
@@ -33,9 +33,9 @@ OnTouchNPC:
OnTouch:
// instance_id()
if (instance_id() >= 0)
- SteelTrap(rand2(10, 40), 5, any(0,0,0,1), instance_npcname(.name$));
+ SteelTrap(rand2(10, 40), 5, any(0,1,1,2), instance_npcname(.name$));
else
- SteelTrap(rand2(10, 40), 5, any(0,0,0,1));
+ SteelTrap(rand2(10, 40), 5, any(0,1,1,2));
end;
OnTimer10000: