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authorJesusaves <cpntb1@ymail.com>2019-06-03 10:54:35 -0300
committerJesusaves <cpntb1@ymail.com>2019-06-03 10:54:35 -0300
commitbd1ac7157a01414946e69431b887934dcfea27fe (patch)
tree961ae1a81db5380a8ce3fcd6bdba04c1113c3915 /npc
parenta06c57388e479c660ef915cdc7619101344c2e0f (diff)
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Campaign will be harder though
Diffstat (limited to 'npc')
-rw-r--r--npc/015-8-1/campaign.txt22
1 files changed, 22 insertions, 0 deletions
diff --git a/npc/015-8-1/campaign.txt b/npc/015-8-1/campaign.txt
index 24c704c15..87a660324 100644
--- a/npc/015-8-1/campaign.txt
+++ b/npc/015-8-1/campaign.txt
@@ -4,4 +4,26 @@
// Description:
// Sagratha Quest
+015-8-1,49,38,0 script #SaggyDungeonCore NPC_HIDDEN,{
+ // Not in instance, we don't care.
+ if (instance_id() < 0)
+ end;
+
+ end;
+
+// There is no instance init
+OnBegin:
+ // We're in an instance, ofc. But without player attached
+ initnpctimer;
+ end;
+
+OnTimer1000:
+ end;
+
+}
+
+// Dummy NPC to fire #SaggyDungeonCore when you get close to battle scene
+015-8-1,49,38,0 script #SaggyDungeonFire NPC_HIDDEN,0,0,{
+end;
+}