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author | Jesusaves <cpntb1@ymail.com> | 2020-05-31 19:57:39 +0000 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-05-31 19:57:39 +0000 |
commit | 3aee3a914607623b843bc6085758f0a8ad8cd8fc (patch) | |
tree | eaad7a9240288a1432c2301fd95824c7c5a6a17e /npc | |
parent | 997a016849e1dd360ba60be17225345d2bc1517b (diff) | |
download | serverdata-3aee3a914607623b843bc6085758f0a8ad8cd8fc.tar.gz serverdata-3aee3a914607623b843bc6085758f0a8ad8cd8fc.tar.bz2 serverdata-3aee3a914607623b843bc6085758f0a8ad8cd8fc.tar.xz serverdata-3aee3a914607623b843bc6085758f0a8ad8cd8fc.zip |
[skip ci] Some TODO notes
This will be troublesome...
Diffstat (limited to 'npc')
-rw-r--r-- | npc/025-1/ctrl.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/npc/025-1/ctrl.c b/npc/025-1/ctrl.c index 28ae146d5..2e96f1c38 100644 --- a/npc/025-1/ctrl.c +++ b/npc/025-1/ctrl.c @@ -13,12 +13,13 @@ // $@FORTRESS_STATUE = bitmask // 1,2,4,8... broken statues // TODO: Use bg() - maybe with dummysd? +// TODO: mapwarp() everyone outside when FTCleanup(false) // TODO: Gate control during siege (not $FORTRESS_STATE). Gate monster. // TODO: Spawn the monster general for each statue. Count their deaths. // TODO: Spawn Monster Governor (and add it) once statue is broken. ::OnConquest // TODO: Record nÂș of victories. Strengthen the governor. // TODO: Provide a way to resume failed attempts. Move Phoenix inside. -// TODO: Testing +// TODO: Testing. Use setwall() instead of builtin collision? (Deprecates out NPC) // MAPFLAGS 025-1 mapflag zone MMO |