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authorJesusaves <cpntb1@ymail.com>2019-01-08 13:08:44 -0200
committerJesusaves <cpntb1@ymail.com>2019-01-08 13:08:44 -0200
commit00d745d969b1c1aad4c1798ac398262af612769c (patch)
treefc5672987322e8534110cad449f8c14c045c2054 /npc
parente5928259baa50a8844803e180cd66c6389f93bf9 (diff)
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Explain on trainer: Criticals, Defense and Overweight.
Mercenaries or quivers aren't explained.
Diffstat (limited to 'npc')
-rw-r--r--npc/005-7/trainer.txt5
1 files changed, 5 insertions, 0 deletions
diff --git a/npc/005-7/trainer.txt b/npc/005-7/trainer.txt
index dba80b19a..52474c8c0 100644
--- a/npc/005-7/trainer.txt
+++ b/npc/005-7/trainer.txt
@@ -420,6 +420,11 @@ L_Status:
mes l("Your @@ determines several small things, including critical attacks and, limited to a certain extent, affect drop rates.", b(l("luck")));
next;
mesn;
+ mes l("A critical hit deals added damage and disregards defense. A critical always hit, although it can be blocked just fine.");
+ mes l("On a side note, more defense is always good, but the damage won't decrease on the same rate that defense raises.");
+ mes l("Also note that if you are in overweight, your natural regen will halt. 90% in weight, and you won't be able to attack.");
+ next;
+ mesn;
mes l("I recommend that you train your agility a great deal, since most monsters out there aren't really amazing at hitting you.");
mes l("For now do not take too much time to work on your intelligence, after all, almost nobody have magic this day.");
next;