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author | Jesusaves <cpntb1@ymail.com> | 2018-06-19 01:18:24 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-06-19 01:18:24 -0300 |
commit | cc190fcba8d954d5782a65f7312b2f5dd2f43f10 (patch) | |
tree | dc9fb4fbb4772f78f8f87b1ab97ac2f27c11dbe8 /npc | |
parent | 644aaca859564f7769378c13a668be43e648aa8b (diff) | |
download | serverdata-cc190fcba8d954d5782a65f7312b2f5dd2f43f10.tar.gz serverdata-cc190fcba8d954d5782a65f7312b2f5dd2f43f10.tar.bz2 serverdata-cc190fcba8d954d5782a65f7312b2f5dd2f43f10.tar.xz serverdata-cc190fcba8d954d5782a65f7312b2f5dd2f43f10.zip |
Okay, only the items (Potion + Grimorie) missing, and Nard's part.
Diffstat (limited to 'npc')
-rw-r--r-- | npc/014-3/fountain.txt | 65 | ||||
-rw-r--r-- | npc/functions/class.txt | 21 |
2 files changed, 85 insertions, 1 deletions
diff --git a/npc/014-3/fountain.txt b/npc/014-3/fountain.txt index 65d7416bb..bfe9b6507 100644 --- a/npc/014-3/fountain.txt +++ b/npc/014-3/fountain.txt @@ -6,6 +6,8 @@ // Hurnscald doesn't have a well 014-3,151,117,0 script Fountain#Hurns NPC_NO_SPRITE,{ + if (ST_TIER == 5 && gettimetick(2) < QUEST_ELEVARTEMPO) goto L_Tier2; + mes col("There is fresh water here. I could use it to fill a bottle.", 9); mes col("But I probably should not do it. It might be poisoned!", 9); close; @@ -43,6 +45,69 @@ L_NotEnoughMoney: mes l("You don't have enough gold! You need @@ gp.", .@Cost); close; + +L_Tier2: + mesn; + mes col("WHAT ARE YOU GOING TO DO?", 9); + next; + select + l("Do nothing"), // 1 + l("Drink the potion"), // 2 + l("Pour the potion"), // 3 + l("Wash yourself with the potion"), // 4 + l("Burn the potion"), // 5 + l("Drink the potion, and say magic words"), // 6 + l("Say magic words"), // 7 + l("Do a weird dance"), // 8 + l("Blame Saulc"); // 9 + + mes ""; + if (@menu == 1) + close; + + if (@menu == 3) + goto L_Tier2Ok; + + if (@menu <= 6) + goto L_Failed; + + if (@menu == 9) + mes col("Whatever you're blaming Saulc about, this one time, he is innocent.", 9); + mes col("Nothing happens.", 9); + close; + +L_Failed: + mesn strcharinfo(0); + mesq l("Ah no... That's not what I had to do... I wasted the potion..."); + QUEST_ELEVARTEMPO=gettimetick(2); + close; + +L_Tier2Ok: + mes col("You pour the whole potion on the fountain.", 9); + next; + mes col("You hear birds singing! That is what you had to do!", 9); + next; + mes col("Your body starts to glow. You're not sure why, the fountain did that!", 9); + next; + mesn; + mes l("I am the Magic Fountain of Hurnscald. You are qualified."); + next; + mesn; + mes l("Your next step is to get the book of the Second Sage Of Fate."); + next; + mesn; + mes l("I predict you're closer to find the Secret Of Mana, and therefore, be part on saving our world."); + next; + mesn; + mes l("I will empower you with raw mana, and your time will start running out again."); + next; + // 4~6 minutes to finish in average. Each level grants 4~6 extra seconds. + QUEST_ELEVARTEMPO=gettimetick(2)+rand((BaseLevel*4),(BaseLevel*6)); + ST_TIER=6; + mesn; + mesq l("Run like the wind, @@! For you shall have only @@ to finish the ritual!", strcharinfo(0), FuzzyTime(QUEST_ELEVARTEMPO,2,2)); + close; + OnInit: .COST_PER_BOTTLE = 0; .sex = G_MALE; diff --git a/npc/functions/class.txt b/npc/functions/class.txt index 7158c6c5e..b1e404a24 100644 --- a/npc/functions/class.txt +++ b/npc/functions/class.txt @@ -158,11 +158,29 @@ L_T2_Fail: next; mesn; mes col("YOU WILL BE PENALIZED WITH 60% OF HEALTH.", 1); - mes col("IF YOU DIE, YOU'LL SUFFER THE PENALTY.", 1); + mes col("IF YOU DIE, YOU'LL SUFFER THE EXP PENALTY.", 1); percentheal -60, -100; close; } } + + if (ST_TIER == 7) { + if (1) {//countitem(Grimorie) > 0) { + //delitem Grimorie, 1; + dispbottom l("Blame Jesusalva"); + close; + } else { + mesn; + mes col("WARNING. YOU ARE CHEATING THE GRIMORIE QUEST.", 1); + next; + mesn; + mes col("YOU WILL BE PENALIZED WITH 70% OF HEALTH.", 1); + mes col("IF YOU DIE, YOU'LL SUFFER THE EXP PENALTY.", 1); + percentheal -70, -100; + close; + } + } + mes col(".:: Mission Failed ::.", 1); mes col("You ran out of time.", 1); mes ""; @@ -271,6 +289,7 @@ L_T2_S4: delitem MauveHerb, .@r; ST_TIER=5; getexp .@r*3, 0; + //getitem MagicPotion, 1; mesq col("You quickly give him the herbs, and he skillfully mix them on a potion.", 9); next; |