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authorSaulc <lucashelaine14@gmail.com>2018-07-27 09:38:48 +0000
committerSaulc <lucashelaine14@gmail.com>2018-07-27 09:38:48 +0000
commit86f4585269d8f7dc922e375dd33f0d5004395a59 (patch)
tree1d8090afcf942a0e96abd4fc468d3d3a523c307a /npc
parentbad9e27fce3cb2d94e16401a70fef49f1d039fec (diff)
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fix bug on charles and reduce coin bag count.
Diffstat (limited to 'npc')
-rw-r--r--npc/009-1/charles.txt10
1 files changed, 5 insertions, 5 deletions
diff --git a/npc/009-1/charles.txt b/npc/009-1/charles.txt
index 6a9fe6bd3..60a7ef47f 100644
--- a/npc/009-1/charles.txt
+++ b/npc/009-1/charles.txt
@@ -74,7 +74,7 @@ L_Deal:
mes l(":o \"What? I'm not a bandit! But it looks SO COOL! Do you need anything while you're here?\"");
next;
mesn;
- mes l(":D \"Ah! Yes, that would help a lot! I don't need anything a bandit couldn't give you: 30 @@, 2 @@, 2 @@ and a @@. And 6000 GP.\"", getitemlink(CoinBag), getitemlink(EmptyBottle), getitemlink(Dagger), getitemlink(LeatherShield));
+ mes l(":D \"Ah! Yes, that would help a lot! I don't need anything a bandit couldn't give you: 25 @@, 5 @@, 2 @@ and a @@. And 6000 GP.\"", getitemlink(CoinBag), getitemlink(EmptyBottle), getitemlink(Dagger), getitemlink(LeatherShield));
mesq l("What do you say?");
next;
mesn strcharinfo(0);
@@ -92,7 +92,7 @@ L_Accept:
next;
mesn;
mes l("Here's what I need:");
- mes l("@@/30 @@", countitem(CoinBag), getitemlink(CoinBag));
+ mes l("@@/25 @@", countitem(CoinBag), getitemlink(CoinBag));
mes l("@@/5 @@", countitem(EmptyBottle), getitemlink(EmptyBottle));
mes l("@@/2 @@", countitem(Dagger), getitemlink(Dagger));
mes l("@@/1 @@", countitem(LeatherShield), getitemlink(LeatherShield));
@@ -117,7 +117,7 @@ L_Wait:
close;
L_Finish:
- if (countitem(CoinBag) < 30 ||
+ if (countitem(CoinBag) < 25 ||
countitem(EmptyBottle) < 5 ||
countitem(Dagger) < 2 ||
countitem(LeatherShield) < 1)
@@ -125,8 +125,8 @@ L_Finish:
if (Zeny < 6000) goto L_Poor;
inventoryplace BurglarMask, 1;
- delitem CoinBag, 30;
- delitem EmptyBottle, 2;
+ delitem CoinBag, 25;
+ delitem EmptyBottle, 5;
delitem Dagger, 2;
delitem LeatherShield, 1;
Zeny = Zeny - 6000;