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authorJesusaves <cpntb1@ymail.com>2019-06-18 12:47:02 -0300
committerJesusaves <cpntb1@ymail.com>2019-06-18 12:47:02 -0300
commit616e899df241fba86956a8e0ab18ed1e9dfcef8c (patch)
tree68e775d7a935d77c1f0d9ab88c509d0506ce3c9c /npc
parent370a52cf55826372d4ba3a4bedd73eb0ac62a8b9 (diff)
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Isbamuth won't be coming back, so even if you die after he leaves, this doesn't counts
against you. Clean up added.
Diffstat (limited to 'npc')
-rw-r--r--npc/023-3-1/logic.txt5
-rw-r--r--npc/024-16/king.txt2
2 files changed, 3 insertions, 4 deletions
diff --git a/npc/023-3-1/logic.txt b/npc/023-3-1/logic.txt
index 092e5ac02..3914ed49c 100644
--- a/npc/023-3-1/logic.txt
+++ b/npc/023-3-1/logic.txt
@@ -83,9 +83,9 @@ OnTouch:
end;
.@n$=instance_npcname(.name$);
.@q=getq3(FrostiaQuest_Homunculus);
- if (!('c02331init)) {
+ if (.@q == 1) {
// Begin the event core
- 'c02331init=true;
+ setq3 FrostiaQuest_Homunculus, 2;
addtimer(1100, .@n$+"::OnEvent01");
initnpctimer;
}
@@ -272,7 +272,6 @@ OnTimer1000:
if (getmapusers(.@m$))
initnpctimer;
// Cleanup - you fail.
- 'c02331init=false;
killmonsterall(.@m$);
end;
}
diff --git a/npc/024-16/king.txt b/npc/024-16/king.txt
index ec8e21c59..001b17052 100644
--- a/npc/024-16/king.txt
+++ b/npc/024-16/king.txt
@@ -93,7 +93,7 @@ L_Continue:
L_Campaign:
.@q=getq(FrostiaQuest_Homunculus);
// We probably should apply you a penalty should you flee... no?
- // FIXME: If you die at Isbamuth's Challenge, YOU CANNOT TRY AGAIN!!
+ setq3 FrostiaQuest_Homunculus, 3;
// Debug functionality
if (is_staff()) {