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authorJesusaves <cpntb1@ymail.com>2019-05-26 23:00:39 -0300
committerJesusaves <cpntb1@ymail.com>2019-05-26 23:00:39 -0300
commit5800dee9ef21b9a20aded8b630952cb64187dbc8 (patch)
treea1b607dedcbed6e8df0b16760186ffafdd0de698 /npc
parent7a3d24118810a2a6227aad4ae80f0759393a4ab7 (diff)
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Steel Shovel for IAP. Add Iron Shovel for 5kGP
Diffstat (limited to 'npc')
-rw-r--r--npc/003-1/neko.txt2
-rw-r--r--npc/005-1/vincent.txt2
-rw-r--r--npc/018-2-4/lv3.txt2
-rw-r--r--npc/items/shovel.txt10
4 files changed, 12 insertions, 4 deletions
diff --git a/npc/003-1/neko.txt b/npc/003-1/neko.txt
index 7687983c9..610c49d71 100644
--- a/npc/003-1/neko.txt
+++ b/npc/003-1/neko.txt
@@ -67,6 +67,7 @@ OnInit:
sellitem LeatherShirt, 12000, 1;
sellitem ShortTankTop, 8000, 1;
sellitem TrainingBow, 990, 2;
+ sellitem IronShovel, -1, 1;
sellitem CottonCloth, -1, 3;
sellitem RoastedMaggot, -1, 2;
sellitem ArrowAmmoBox,-1,rand(5,10);
@@ -83,6 +84,7 @@ OnClock2359:
restoreshopitem LeatherShirt, 12000, 1;
restoreshopitem ShortTankTop, 8000, 1;
restoreshopitem TrainingBow, 990, 2;
+ restoreshopitem IronShovel, 1;
restoreshopitem CottonCloth, 3;
restoreshopitem RoastedMaggot, 2;
restoreshopitem ArrowAmmoBox,rand(5,10);
diff --git a/npc/005-1/vincent.txt b/npc/005-1/vincent.txt
index 890ad05d4..726864905 100644
--- a/npc/005-1/vincent.txt
+++ b/npc/005-1/vincent.txt
@@ -64,7 +64,7 @@ OnInit:
setunitdata(.@npcId, UDT_HAIRCOLOR, 4);
.LegsID = BugLeg;
- .LegsCount = 11;
+ .LegsCount = 10;
.sex = G_MALE;
.distance = 5;
diff --git a/npc/018-2-4/lv3.txt b/npc/018-2-4/lv3.txt
index d66aeb618..9dc05e106 100644
--- a/npc/018-2-4/lv3.txt
+++ b/npc/018-2-4/lv3.txt
@@ -30,7 +30,7 @@ OnInit:
sellitem Kanabo,5400;
- sellitem IronShovel,2000;
+ sellitem SteelShovel,2000;
sellitem MercBoxA,1200;
sellitem SilverGift,480;
diff --git a/npc/items/shovel.txt b/npc/items/shovel.txt
index 4dc725249..fe96ea7a8 100644
--- a/npc/items/shovel.txt
+++ b/npc/items/shovel.txt
@@ -94,6 +94,12 @@ function script shovel_scatter {
.@tick = gettimetick(1);
.@playertick = .PlayerTiredTime - (readparam(bStr)/5) - (readparam(bVit)/10);
+
+ // Dig and Bury more with Steel Shovel
+ if (countitem(SteelShovel)) {
+ .@playertick-=(.PlayerTiredTime*2)/3;
+ }
+
if (@ShovelLastUsed + max(5, .@playertick) > .@tick) {
mes "";
mesc lg("You are exhausted, you should rest a bit.");
@@ -168,11 +174,11 @@ function script shovel_scatter {
// If ID is invalid, there's not enough items, it is an Iron Shovel, it is bound = Cannot bury
// NOBODY bypass notrade check. (ITR_NONE is 0)
if (.@id < 1) close;
- if (.@id < 1 || countitem(.@id) < 1 || .@id == IronShovel || checkbound(.@id) ||
+ if (.@id < 1 || countitem(.@id) < 1 || .@id == IronShovel || .@id == SteelShovel || checkbound(.@id) ||
(!getiteminfo(.@id, ITEMINFO_TRADE))
) {
@ShovelLastUsed = 0;
- if (.@id == IronShovel || checkbound(.@id))
+ if (.@id == IronShovel || .@id == SteelShovel || checkbound(.@id))
mesc l("You cannot bury this item!");
else if (!getiteminfo(.@id, ITEMINFO_TRADE))
mesc l("This item is too precious, you cannot part with it!");