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author | Jesusaves <cpntb1@ymail.com> | 2018-07-13 23:01:44 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-07-13 23:01:44 -0300 |
commit | 4e279bcf145eac9ebf49b95a702a1fc62680a10a (patch) | |
tree | fb085715c09413446aab0a08e05e476a5503b2b2 /npc/magic | |
parent | bcbf02427b21c6d3fb35fb9bb91a3660e4cef5f5 (diff) | |
download | serverdata-4e279bcf145eac9ebf49b95a702a1fc62680a10a.tar.gz serverdata-4e279bcf145eac9ebf49b95a702a1fc62680a10a.tar.bz2 serverdata-4e279bcf145eac9ebf49b95a702a1fc62680a10a.tar.xz serverdata-4e279bcf145eac9ebf49b95a702a1fc62680a10a.zip |
Introduce #parum and the Magic Experience System.
If you re-cast something, no Mana Exp Points are gained.
Only pseudo-magic skills count.
Diffstat (limited to 'npc/magic')
-rw-r--r-- | npc/magic/parum.txt | 69 | ||||
-rw-r--r-- | npc/magic/zarkor.txt | 5 |
2 files changed, 73 insertions, 1 deletions
diff --git a/npc/magic/parum.txt b/npc/magic/parum.txt new file mode 100644 index 000000000..951a71699 --- /dev/null +++ b/npc/magic/parum.txt @@ -0,0 +1,69 @@ +// TMW2 script +// Author: Jesusalva <admin@tmw2.org> +// +// Magic Script: TMW2_PARUM +// +// Attempts to transmutate Raw Logs. +// May create arrows, Mouboo Figurines, Warped Logs. +// With enough ManaExp may create WoodenLog. +// Is not powerful enough to create overly complex stuff like Wooden Sword, Wooden Shield or Wooden Bow +// Final item is random + +- script sk#parum 32767,{ + end; + +/* +OnFriendlyDeath: + emote 4; + end; +*/ + +OnCall: + // Other requeriments + if (countitem(RawLog) < 1) { + dispbottom l("You need @@ to cast this skill.", getitemlink(RawLog)); + end; + } + + // Check cooldown + /* TODO */ + // This will only vanish upon logout =/ + if (@parum_at > gettimetick(2)) { + dispbottom l("Skill is in cooldown."); + end; + } + + // Check requisites + if (!MagicCheck(TMW2_PARUM, 50)) + end; + + // Create the stuff based on MAGIC_EXP + .@r=rand(1,41); + if (.@r < 42-(MAGIC_EXP/2)) { + getitem WarpedLog, 1; + } else { + if (.@r > 30) + getitem MoubooFigurine, 1; + else if (.@r > 20 && MAGIC_EXP > 82) + getitem WoodenLog, 1; + else + getitem Arrow, .@r; + } + // I know, the code is not very sane. A number from 0 to 40 is cast. + // You will get lots of useless Warped Logs until you have 82 MExp. + // If you do not get a Warped Log, you have 25% chances of getting the + // Mouboo figurine. The other will be arrows, unless you hit the 82 MExp value + // which will add 25% chances to get a Wooden Log too. These values are estimate. + + + // Get a few mana experience points (this is NOT used by Soul Menhir) + GetManaExp(TMW2_PARUM, rand(1,3)); + + // set cooldown + @parum_at=gettimetick(2)+4; + end; + +OnInit: + bindatcmd "sk-parum", "sk#parum::OnCall", 0, 100, 0; + end; +} diff --git a/npc/magic/zarkor.txt b/npc/magic/zarkor.txt index b1da8ec6e..18718c811 100644 --- a/npc/magic/zarkor.txt +++ b/npc/magic/zarkor.txt @@ -34,9 +34,12 @@ OnCall: // Summon Magic SummonMagic(TMW2_ZARKOR, 400, CaveMaggot, 75, 2); + // Get a single mana experience point (this is NOT used by Soul Menhir) + GetManaExp(TMW2_ZARKOR, 1); + /* // set cooldown - @skzarkor_cooldown=gettimetick(0)+20; + @skzarkor_cooldown=gettimetick(2)+20; */ @zark_caveat=1; end; |