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authorJesusaves <cpntb1@ymail.com>2020-06-25 05:45:32 -0300
committerJesusaves <cpntb1@ymail.com>2020-06-25 05:45:32 -0300
commit66044baa72ca209270a37d0010c11da910bfa3cf (patch)
tree212d899eb5ffa7b39a0cc8aa4376bdf5be8f40ec /npc/items/books.txt
parent35bc6b75450fe6cfca4fd2ae6ba17ed50c64c0ab (diff)
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Basic update to the Grimorium
Diffstat (limited to 'npc/items/books.txt')
-rw-r--r--npc/items/books.txt41
1 files changed, 3 insertions, 38 deletions
diff --git a/npc/items/books.txt b/npc/items/books.txt
index 918a87ccd..84bbc6232 100644
--- a/npc/items/books.txt
+++ b/npc/items/books.txt
@@ -197,44 +197,10 @@ OnInit:
break;
case 2:
narrator S_FIRST_BLANK_LINE | S_LAST_NEXT,
- l("There are two kind of magic: Mana Skills and Magic Skills."),
- l("They look like the same, but they're not. Mana Skills have a Magic Experience meter and have different rules."),
- l("Re-casting the same mana skill won't give you magic experience. Magic Skills doesn't have this system, and level up on quest or, depending on the skill, on the skill window, using Job Level."),
- l("The easiest way to identify is: Mana Skills never target a single foe. This grimorium reports your Mana Skills.");
- if (getskilllv(TMW2_ZARKOR))
- mesc l("Summon Cave Maggot - @sk-zarkor");
- if (getskilllv(TMW2_KALMURK))
- mesc l("Summon Maggot - @sk-kalmurk");
- if (getskilllv(TMW2_PARUM))
- mesc l("Wood Manipulation - @sk-parum");
- if (getskilllv(TMW2_TRANSMIGRATION))
- mesc l("Transmutation - @sk-trans");
- if (getskilllv(TMW2_DEMURE))
- mesc l("Divine Rage - @sk-demure");
- if (getskilllv(TMW2_DRAGOKIN))
- mesc l("Summon Dragons - @sk-dragokin");
- if (getskilllv(TMW2_LIMERIZER))
- mesc l("Summon Slimes - @sk-limerizer");
- if (getskilllv(TMW2_HALHISS))
- mesc l("Summon Snakes - @sk-halhiss");
- if (getskilllv(TMW2_KALWULF))
- mesc l("Summon Wolverns - @sk-kalwulf");
- if (getskilllv(TMW2_FAIRYKINGDOM))
- mesc l("Summon Fairies - @sk-fairykingdom");
- if (getskilllv(TMW2_FROZENHEART))
- mesc l("Summon Yetis - @sk-frozenheart");
- if (getskilllv(TMW2_STONEHEART))
- mesc l("Summon Terranites - @sk-stoneheart");
- if (getskilllv(TMW2_KALBOO))
- mesc l("Summon Mouboo - @sk-kalboo");
- if (getskilllv(TMW2_KALSPIKE))
- mesc l("Summon P. Spiky Mushroom - @sk-kalspike");
- if (getskilllv(TMW2_CUTEHEART))
- mesc l("Summon Fluffies - @sk-cuteheart");
- if (getskilllv(TMW2_PLANTKINGDOM))
- mesc l("Summon Plants - @sk-plantkingdom");
+ l("Re-casting the same magic spell or skill won't give you magic experience."),
+ l("Summoning and Homunculus (H) skills can be raised from skill window directly.");
+ // TODO: We could show you all the skills via loop? Meh
- next;
ShowAbizit(true);
next;
break;
@@ -259,7 +225,6 @@ OnInit:
mesc lg("Priest");
*/
mesc l("You have @@/@@ magic skill points available.", b(sk_points()), sk_maxpoints());
- mesc l("Currently, there is no way to reset them. So use them wisely!");
next;
break;
case 4: