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authorJesusaves <cpntb1@ymail.com>2019-05-27 11:08:41 -0300
committerJesusaves <cpntb1@ymail.com>2019-05-27 11:08:41 -0300
commita767091da4f0edae03d8727f93944e99137de737 (patch)
tree12b2565135d300f894d3a3c6d1621f5b8e8abd65 /npc/functions
parenta85c9e807da07c7e2b8f5f6586114556f5fcf124 (diff)
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Helmets can now be refined
Diffstat (limited to 'npc/functions')
-rw-r--r--npc/functions/refine.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/npc/functions/refine.txt b/npc/functions/refine.txt
index b65808daf..74f72857f 100644
--- a/npc/functions/refine.txt
+++ b/npc/functions/refine.txt
@@ -24,6 +24,7 @@ function script refineMaster {
l("Nothing, thanks"), 0,
rif(getequipisequiped(EQI_HEAD_MID), l("My chestplate, @@", getequipname(EQI_HEAD_MID))), EQI_HEAD_MID,
rif(getequipisequiped(EQI_HAND_R), l("My weapon, @@", getequipname(EQI_HAND_R))), EQI_HAND_R,
+ rif(getequipisequiped(EQI_HEAD_TOP), l("My helmet, @@", getequipname(EQI_HEAD_TOP))), EQI_HEAD_TOP,
l("Item break? Too dangerous! I don't want it!!"), 0;