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authorJesusaves <cpntb1@ymail.com>2020-10-20 11:48:06 -0300
committerJesusaves <cpntb1@ymail.com>2020-10-20 11:48:06 -0300
commit9eed4285d5cb57db0c65626dd4fefae2572ab40e (patch)
tree334cdd31c64c41538433d04d9c16b2fcead51cc6 /npc/functions
parentef56d063500522df72e2a5d0c110766c221d5b9c (diff)
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Give wind skills its unique perk - they have less cooldown than others \o/
Diffstat (limited to 'npc/functions')
-rw-r--r--npc/functions/hub.txt3
1 files changed, 2 insertions, 1 deletions
diff --git a/npc/functions/hub.txt b/npc/functions/hub.txt
index 4a40e5d60..bb3f16c6b 100644
--- a/npc/functions/hub.txt
+++ b/npc/functions/hub.txt
@@ -346,6 +346,7 @@ function script HUB_SkillInvoke {
break;
////////////////////////////////
// XXX: Fire Class
+ // (May burn targets for damage over time)
case TMW2_FIREARROW:
.@PW=140+(10*@skillLv);
// 4% chance, 2.5s
@@ -399,7 +400,7 @@ function script HUB_SkillInvoke {
break;
////////////////////////////////
// XXX: Wind Class
- // (No effects? TODO?)
+ // (Smaller cooldown than others)
case TMW2_MAGICSTRIKE:
.@PW=125+(25*@skillLv);
.@dmg=AdjustSpellpower(.@PW);