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author | Jesusaves <cpntb1@ymail.com> | 2019-07-17 14:05:55 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-07-17 14:05:55 -0300 |
commit | 8b92041194f57f4c0d2dfbef882111a83fb0fbfb (patch) | |
tree | df33c97c4d13ea2b531d1ce2c8d5cdede34cd69e /npc/functions | |
parent | 65b2ab8abd13db5f02e6d81fcd87e22e55977e5a (diff) | |
download | serverdata-8b92041194f57f4c0d2dfbef882111a83fb0fbfb.tar.gz serverdata-8b92041194f57f4c0d2dfbef882111a83fb0fbfb.tar.bz2 serverdata-8b92041194f57f4c0d2dfbef882111a83fb0fbfb.tar.xz serverdata-8b92041194f57f4c0d2dfbef882111a83fb0fbfb.zip |
Multiply this HP bit by further 5 which is the lowest DMG-per-Lvl boost I've seen.
This means 3 lv 40 players will render 600 HP more to boss, besides the old HP
boost (TotalPPL+Lv * 80).
Diffstat (limited to 'npc/functions')
-rw-r--r-- | npc/functions/siege.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/functions/siege.txt b/npc/functions/siege.txt index 6c9aba6b3..ef14e6e51 100644 --- a/npc/functions/siege.txt +++ b/npc/functions/siege.txt @@ -267,8 +267,8 @@ function script siege_boss { .@s+=getusers(1); - setunitdata(.@mg, UDT_MAXHP, .@bhp+(.@s*80)+.@val*getmapusers(.@m$)); - setunitdata(.@mg, UDT_HP, .@bhp+(.@s*80)+.@val*getmapusers(.@m$)); + setunitdata(.@mg, UDT_MAXHP, .@bhp+(.@s*80)+.@val*5*getmapusers(.@m$)); + setunitdata(.@mg, UDT_HP, .@bhp+(.@s*80)+.@val*5*getmapusers(.@m$)); setunitdata(.@mg, UDT_ATKMAX, .@bat+(.@s*5)); setunitdata(.@mg, UDT_DEF, .@bdf+(.@s*4)); |