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author | Jesusaves <cpntb1@ymail.com> | 2019-04-16 22:32:53 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-04-16 22:32:53 -0300 |
commit | d9c7d5f194330a798032011b74876c6961a5805f (patch) | |
tree | 685e9b5073d45ea43b7ed0dd8b73c21e71ba4715 /npc/functions | |
parent | c36561f35747d30e609d8ad876b46d8202a9a712 (diff) | |
download | serverdata-d9c7d5f194330a798032011b74876c6961a5805f.tar.gz serverdata-d9c7d5f194330a798032011b74876c6961a5805f.tar.bz2 serverdata-d9c7d5f194330a798032011b74876c6961a5805f.tar.xz serverdata-d9c7d5f194330a798032011b74876c6961a5805f.zip |
Hotfix
Diffstat (limited to 'npc/functions')
-rw-r--r-- | npc/functions/gmbot.txt | 26 |
1 files changed, 16 insertions, 10 deletions
diff --git a/npc/functions/gmbot.txt b/npc/functions/gmbot.txt index 072f64fe4..778796ce2 100644 --- a/npc/functions/gmbot.txt +++ b/npc/functions/gmbot.txt @@ -14,12 +14,17 @@ OnBourneAgain: getexp BaseLevel**3, 0; Mobpt = Mobpt + 165; // We need to start over + .bar=true; OnInit: $@MK=monster("boss", 45, 45, "The Monster King", MonsterKing, 1, "Monster King::OnBourneAgain"); - // Variables which other NPCs must take in account - $@MK_AGGRO=0; - $@MK_SCENE=0; + if (!.bar) { + // Variables which other NPCs must take in account + $@MK_AGGRO=0; + $@MK_SCENE=0; + } else { + .bar=false; + } // Variables only for this NPC .users=getusers(1); @@ -29,8 +34,8 @@ OnInit: .cid="150002"; // Constants - // We should jump straight to loop (it runs every 62 seconds) -OnTimer62000: + // We should jump straight to loop (it runs every 90 seconds) +OnTimer90000: // Regenerate some data, and kill spurious mobs .users=getusers(1); if (mobcount(.mp$, "Monster King::OnSlaveDie")) { @@ -51,8 +56,8 @@ OnTimer62000: initnpctimer; } - // Raise aggro - $@MK_AGGRO+=.users; + // Raise aggro (1 pt per 2 users) + $@MK_AGGRO+=(.users/2); // Mana Stone if (.mp$ == "011-1") @@ -97,8 +102,8 @@ OnTimer62000: end; } - // Siege events - if ($@MK_AGGRO >= 30 && rand(0,100) < 70) { + // Siege events (req. 40 aggro, and 70% chances to begin) + if ($@MK_AGGRO >= 40 && rand(0,100) < 70) { // Tulimshar if (.mp$ ~= "003-*") { announce ("Monster King: I smell humans! Humans must die!"), bc_map|bc_npc; @@ -112,7 +117,8 @@ OnTimer62000: donpcevent("#HurnscaldSiege::OnMKSiege"); } } - // Decide if we should have an event here + + // If a player is nearby, MK might randomly make an event for said player if (.nearby > 1 && $@MK_AGGRO >= rand(0,100)){ // We should decide event kind, but that's NYI announce ("Monster King: I smell humans! Humans must die!"), bc_map|bc_npc; |