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authorSaulc <lucashelaine14@gmail.com>2018-01-13 20:50:42 +0100
committerSaulc <lucashelaine14@gmail.com>2018-01-13 20:50:42 +0100
commit20df2abc1aca00d6aa5dc78347133890f36b32f3 (patch)
tree4ad4a8bb8b0605473a702e314799a4626347721a /npc/functions/timer.txt
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Initial commit
Diffstat (limited to 'npc/functions/timer.txt')
-rw-r--r--npc/functions/timer.txt56
1 files changed, 56 insertions, 0 deletions
diff --git a/npc/functions/timer.txt b/npc/functions/timer.txt
new file mode 100644
index 000000000..e79070f3b
--- /dev/null
+++ b/npc/functions/timer.txt
@@ -0,0 +1,56 @@
+// areatimer("<map>", <x1>, <y1>, <x2>, <y2>, <tick>, "<npc>::<event>")
+function script areatimer {
+ .@c = getunits(BL_PC, .@players, false, getarg(0), getarg(1), getarg(2), getarg(3), getarg(4));
+ for (.@i = 0; .@i < .@c; .@i++) {
+ addtimer(getarg(5), getarg(6), .@players[.@i]);
+ }
+ return .@i;
+}
+
+// areadeltimer("<map>", <x1>, <y1>, <x2>, <y2>, "<npc>::<event>")
+function script areadeltimer {
+ .@c = getunits(BL_PC, .@players, false, getarg(0), getarg(1), getarg(2), getarg(3), getarg(4));
+ for (.@i = 0; .@i < .@c; .@i++) {
+ deltimer(getarg(5), .@players[.@i]);
+ }
+ return .@i;
+}
+
+// areatimer2("<map>", <x1>, <y1>, <x2>, <y2>, <tick>, "<npc>::<event>")
+function script areatimer2 {
+ .@c = getunits(BL_PC, .@players, false, getarg(0), getarg(1), getarg(2), getarg(3), getarg(4));
+ for (.@i = 0; .@i < .@c; .@i++) {
+ deltimer(getarg(6), .@players[.@i]);
+ addtimer(getarg(5), getarg(6), .@players[.@i]);
+ }
+ return .@i;
+}
+
+
+// maptimer("<map>", <tick>, "<npc>::<event>")
+function script maptimer {
+ .@c = getunits(BL_PC, .@players, false, getarg(0));
+ for (.@i = 0; .@i < .@c; .@i++) {
+ addtimer(getarg(1), getarg(2), .@players[.@i]);
+ }
+ return .@i;
+}
+
+// maptimer2("<map>", <tick>, "<npc>::<event>")
+function script maptimer2 {
+ .@c = getunits(BL_PC, .@players, false, getarg(0));
+ for (.@i = 0; .@i < .@c; .@i++) {
+ deltimer(getarg(2), .@players[.@i]);
+ addtimer(getarg(1), getarg(2), .@players[.@i]);
+ }
+ return .@i;
+}
+
+// mapdeltimer("<map>", "<npc>::<event>")
+function script mapdeltimer {
+ .@c = getunits(BL_PC, .@players, false, getarg(0));
+ for (.@i = 0; .@i < .@c; .@i++) {
+ deltimer(getarg(1), .@players[.@i]);
+ }
+ return .@i;
+}