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author | Jesusaves <cpntb1@ymail.com> | 2020-07-02 12:15:43 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-07-02 12:15:43 -0300 |
commit | 1d536fb5456efa5fd8eaea38c8212a02b1888800 (patch) | |
tree | 59be62d4fe79db2d0134c2ca8139896448a4908e /npc/functions/hub.txt | |
parent | 609e40d5a3a2263e0a67e869fc53c2c7e5e70750 (diff) | |
download | serverdata-1d536fb5456efa5fd8eaea38c8212a02b1888800.tar.gz serverdata-1d536fb5456efa5fd8eaea38c8212a02b1888800.tar.bz2 serverdata-1d536fb5456efa5fd8eaea38c8212a02b1888800.tar.xz serverdata-1d536fb5456efa5fd8eaea38c8212a02b1888800.zip |
Fine tuning skills, Colin now teaches again a few basic skills
Diffstat (limited to 'npc/functions/hub.txt')
-rw-r--r-- | npc/functions/hub.txt | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/npc/functions/hub.txt b/npc/functions/hub.txt index 4d90d14ee..4de062f6b 100644 --- a/npc/functions/hub.txt +++ b/npc/functions/hub.txt @@ -357,7 +357,7 @@ function script HUB_SkillInvoke { break; case TMW2_ARMAGEDDON: .@PW=140+(10*@skillLv); - .@RG=4+(@skillLv/5); + .@RG=5+(@skillLv/5); // 18% chance, 3s, 3x3 radius areaharm(@skillTarget, .@RG, AdjustSpellpower(.@PW), HARM_MAGI, Ele_Fire); areasc(.@RG, 3000, SC_BURNING, BL_MOB|BL_PC|BL_HOM|BL_MER, "filter_hostile", @skillTarget, 1800); @@ -386,7 +386,7 @@ function script HUB_SkillInvoke { .@SPW=60+(15*@skillLv); .@dmg=AdjustSpellpower(.@PW); .@dsub=AdjustSpellpower(.@SPW); - .@RG=5+(@skillLv/5); + .@RG=3+(@skillLv/5); harm(@skillTarget, .@dmg, HARM_MAGI, Ele_Holy); areaharm(@skillTarget, .@RG, .@dsub, HARM_MAGI, Ele_Holy); GetManaExp(TMW2_HOLYLIGHT, 3); @@ -435,7 +435,7 @@ function script HUB_SkillInvoke { // Nilfheim cast on self? .@PW=80+(10*@skillLv); .@RG=4+(@skillLv/5); - areaharm(getcharid(3), .@RG, AdjustSpellpower(.@PW), HARM_MAGI, Ele_Water); + areaharm(getcharid(3), .@RG*3/2, AdjustSpellpower(.@PW), HARM_MAGI, Ele_Water); areasc(.@RG, 15000, SC_FREEZE, BL_PC | BL_MOB | BL_MER | BL_HOM, "filter_hostile"); // Maybe filter_notme() would work better, indeed GetManaExp(TMW2_NILFHEIM, 3); |