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authorJesusaves <cpntb1@ymail.com>2018-12-16 14:09:04 -0200
committerJesusaves <cpntb1@ymail.com>2018-12-16 14:09:04 -0200
commit3edf5e4f22cde11956b30a79bb7eb83f64b91a22 (patch)
tree2ff2af3ebdb9e5c6ef2ccc4c0615709b002ded62 /npc/functions/fishing.txt
parentd7d377939975609d65812679115983767de7da14 (diff)
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Fishing now yields some experience, based on bait rarity.
Diffstat (limited to 'npc/functions/fishing.txt')
-rw-r--r--npc/functions/fishing.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/npc/functions/fishing.txt b/npc/functions/fishing.txt
index 40f5bfb26..b35caeb03 100644
--- a/npc/functions/fishing.txt
+++ b/npc/functions/fishing.txt
@@ -203,6 +203,7 @@ function script fishing {
if (rand(gettimetick(0) - @fishing_tick) <= .@pull_rand_max)
{
specialeffect(.@success_fx, SELF, playerattached()); // event success
+ getexp getvariableofnpc(.bait_ids[@bait_d+1], .@npc$), 0; // xp gain is equivalent to bait rarity
if(!checkweight(.@fish_id, 1))
{